[project1dev] Re: Project1 - SVN Update 336

  • From: Kent Petersen <kentkmp@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Wed, 8 Jul 2009 21:38:11 -0700

[Lua - ./Scripts/Enemies/traps/tiletrap.lua] attempt to call a nil value
[Lua - ./Scripts/Enemies/traps/tiletrap.lua] attempt to call a nil value
[Lua - ./Scripts/Enemies/traps/tiletrap.lua] attempt to call a nil value
[Lua - ./Scripts/Enemies/traps/TileTrapReal.lua] attempt to call a nil value
[Lua - ./Scripts/Enemies/traps/tiletrap.lua] attempt to call a nil value
[Lua - ./Scripts/Enemies/traps/tiletrap.lua] attempt to call a nil value
[Lua - ./Scripts/Enemies/traps/trapdoor.lua] attempt to call a nil value
[Lua - ./Scripts/Enemies/traps/trapdoor.lua] attempt to call a nil value
[Lua - ./Scripts/Enemies/traps/trapdoor.lua] attempt to call a nil value
[Lua - ./Scripts/Enemies/traps/trapdoor.lua] attempt to call a nil value

loops too

On Wed, Jul 8, 2009 at 9:26 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote:

> whats the error say?
>
>
> On Wed, Jul 8, 2009 at 9:25 PM, Kent Petersen <kentkmp@xxxxxxxxx> wrote:
>
>> I noticed an error in the debug_log when you have arrows then fall off the
>> diamond path. Strangely the error seems to only show up in the debug_log and
>> not in the console
>>
>>
>> On Wed, Jul 8, 2009 at 9:17 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote:
>>
>>> ya :P
>>>
>>> i left some debugging text in sorry about that
>>>
>>>
>>> On Wed, Jul 8, 2009 at 9:14 PM, Kent Petersen <kentkmp@xxxxxxxxx> wrote:
>>>
>>>> Oh, is that what was causing problems?
>>>>
>>>>
>>>> On Wed, Jul 8, 2009 at 9:13 PM, Apache User <
>>>> dhapache@xxxxxxxxxxxxxxxxxxx> wrote:
>>>>
>>>>> User:atrix256
>>>>>
>>>>> Message: fixing the error output i left in by mistake
>>>>>
>>>>> <Files Changed>
>>>>> U   ARRelease.exe
>>>>> U   AR_Camera.cpp
>>>>> U   AR_TimedEvents.cpp
>>>>> U   READMETODO.txt
>>>>>
>>>>>
>>>>>
>>>>
>>>
>>
>

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