[project1dev] Re: Project1 - SVN Update 297

  • From: Kent Petersen <kentkmp@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Mon, 29 Jun 2009 09:41:44 -0700

Alan, I'm looking at your code changes and I got a question for ya. I think
you changed it so every .5 units of frame time it resaves the players
position, right?

I don't fully understand how GetFrameTime() works. I'm thinking I should
convert all the scripts I have made to use it so the game will be
consistent. As of right now a lot of the scripts I have made use a generic
time = time + 1 as opposed to time = time + getframtime().



On Mon, Jun 29, 2009 at 9:03 AM, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote:

> hehe okies thanks (:
>
>
>
> On Mon, Jun 29, 2009 at 8:44 AM, Kent Petersen <kentkmp@xxxxxxxxx> wrote:
>
>> Nooooooo not my scriptz!!
>>
>> You are always welcome to change things alan.
>>
>>
>> On Sun, Jun 28, 2009 at 11:16 AM, Apache User <
>> dhapache@xxxxxxxxxxxxxxxxxxx> wrote:
>>
>>> User:atrix256
>>>
>>> Message: moved the bricks in closer and messed with the teleport back to
>>> land script a lil.  Hope that's ok Kent (:
>>>
>>> <Files Changed>
>>> U   Scripts/Maps/voidmap.lua
>>>
>>>
>>>
>>
>

Other related posts: