good thinkin, thats what i would suggest too (: On Thu, Jun 25, 2009 at 3:19 PM, Kent Petersen <kentkmp@xxxxxxxxx> wrote: > Cool. I figured I would put it all in place and hope it just works when you > fix the bug =) > > > On Thu, Jun 25, 2009 at 3:16 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote: > >> yeah touch triggers only work for collisions due to explicit player >> movement, but not for gravity (will fix soon!!!) >> >> >> On Thu, Jun 25, 2009 at 3:12 PM, Apache User < >> dhapache@xxxxxxxxxxxxxxxxxxx> wrote: >> >>> User:korgath >>> >>> Message: modified tiletrap to be pressure sensitive >>> >>> note: the tiles currently do not work. i believe there is a collision >>> detection bug >>> >>> <Files Changed> >>> U Scripts/Enemies/Traps/tiletrap.lua >>> >>> >>> >> >