[project1dev] Re: Project1 - SVN Update 268

  • From: eric drewes <figarus@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Tue, 23 Jun 2009 14:18:42 -0400

smart idea alan

On Tue, Jun 23, 2009 at 1:14 PM, Kent Petersen <kentkmp@xxxxxxxxx> wrote:

> That would be really helpful. I won't have to teach everyone the basics
> every time.
>
>
> On Tue, Jun 23, 2009 at 10:11 AM, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote:
>
>> I'm going to change the "new" command in the console to set up a proper
>> map structure and fill in the bare minimum for a map (tick function, dofile
>> for the _geometry etc)
>>
>>
>> On Tue, Jun 23, 2009 at 9:06 AM, Kent Petersen <kentkmp@xxxxxxxxx> wrote:
>>
>>> I suggest using template.lua as a base map. That way you will have basic
>>> lighting and everything you need to prevent the map from crashing.
>>>
>>>
>>> On Mon, Jun 22, 2009 at 10:31 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx>wrote:
>>>
>>>> no problem (:
>>>>
>>>>
>>>> On Mon, Jun 22, 2009 at 10:28 PM, Nick Klotz <roracsenshi@xxxxxxxxx>wrote:
>>>>
>>>>> Oh, I thought I did. I'm sorry. :P
>>>>>
>>>>>
>>>>>
>>>>> On Tue, Jun 23, 2009 at 12:24 AM, Alan Wolfe <alan.wolfe@xxxxxxxxx>wrote:
>>>>>
>>>>>> A   Scripts/map.lua
>>>>>> A   Scripts/templemap.lua
>>>>>>
>>>>>> put your maps in a folder like templemap or something
>>>>>>
>>>>>> after this milestone we are gonna figure out an organizational
>>>>>> structure and stick to it with a vengeance :P
>>>>>>
>>>>>>
>>>>>>
>>>>>> On Mon, Jun 22, 2009 at 10:16 PM, Apache User <
>>>>>> dhapache@xxxxxxxxxxxxxxxxxxx> wrote:
>>>>>>
>>>>>>> User:rorac
>>>>>>>
>>>>>>> Message: Added some low-poly models so I could begin constructing the
>>>>>>> temple. Need some textures for them ASAP please.  Was thinking
>>>>>>> sandstone/granite, but that's just a suggestion.
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>> <Files Changed>
>>>>>>> A   Art/Models/TempleMap/
>>>>>>> A   Art/Models/TempleMap/Floor_25x5x50.ms3d
>>>>>>> A   Art/Models/TempleMap/Temple_Wall_50x60x25.ms3d
>>>>>>> A   Art/Models/TempleMap/Temple_Wall_5x50x25.ms3d
>>>>>>> A   Art/Models/TempleMap/Wall 50x60x25.ms3d
>>>>>>> A   Art/Models/TempleMap/Wall_5x50x25.ms3d
>>>>>>> A   Scripts/map.lua
>>>>>>> A   Scripts/templemap.lua
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>
>>>>>
>>>>
>>>
>>
>

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