[project1dev] Re: Project1 - SVN Update 258

  • From: eric drewes <figarus@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Sat, 20 Jun 2009 23:28:50 -0400

oh yeah good idea...  that is probably the best solution

On Sat, Jun 20, 2009 at 11:25 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote:

> i definitely see the popping too but wasnt going to say anything hehe
>
> another option is i could add that command to set a model's color and we
> could either make them fade to transparent or black right near the end of
> their life which should make the popping less noticeable.
>
> also with them falling like snow is it weird that they just go through the
> ground and things?  I can't think of a good way to make that not happen that
> is reasonable to do.  The same problem also came up w/ the orbiting puff
> balls a little but with that at least we could make rules about where they
> are allowed or not allowed to be generated (to make sure they don't go
> through objects)
>
>
> On Sat, Jun 20, 2009 at 8:23 PM, eric drewes <figarus@xxxxxxxxx> wrote:
>
>> also and i realize this may be perceived as nitpicky but i think if the
>> puff balls disappeered a little lower (like 10-20 units lower) they would
>> sorta disapear into the stars a bit more but i am not sure and just tossing
>> a thought out there
>>
>>
>> On Sat, Jun 20, 2009 at 11:21 PM, eric drewes <figarus@xxxxxxxxx> wrote:
>>
>>> i think to spruce up the asteroid im gonna make some crazy alien trees
>>> and plant life, maybe a couple hidden creatures
>>>
>>>
>>> On Sat, Jun 20, 2009 at 11:20 PM, eric drewes <figarus@xxxxxxxxx> wrote:
>>>
>>>> this looks great though kent, really nice work
>>>>
>>>>
>>>> On Sat, Jun 20, 2009 at 11:19 PM, Kent Petersen <kentkmp@xxxxxxxxx>wrote:
>>>>
>>>>> sure
>>>>>
>>>>>
>>>>> On Sat, Jun 20, 2009 at 8:19 PM, eric drewes <figarus@xxxxxxxxx>wrote:
>>>>>
>>>>>> oh, i just meant for the main puffball, sorry.  like could we have the
>>>>>> main one fall from a higher spot?
>>>>>>
>>>>>>
>>>>>> On Sat, Jun 20, 2009 at 11:18 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx>wrote:
>>>>>>
>>>>>>> hey eric when im zoomed all the way out i cant see them popping in
>>>>>>>
>>>>>>> what are you seein that raising their spawn point will fix?
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>> On Sat, Jun 20, 2009 at 8:16 PM, eric drewes <figarus@xxxxxxxxx>wrote:
>>>>>>>
>>>>>>>> i think it looks lovely.  hey kent... do you think we could raise
>>>>>>>> the origin where the puff ball falls from significantly higher? so it 
>>>>>>>> has a
>>>>>>>> longer rated of descent?
>>>>>>>>
>>>>>>>>
>>>>>>>> On Sat, Jun 20, 2009 at 11:11 PM, Apache User <
>>>>>>>> dhapache@xxxxxxxxxxxxxxxxxxx> wrote:
>>>>>>>>
>>>>>>>>> User:korgath
>>>>>>>>>
>>>>>>>>> Message: switched it up to raining puffballs. personally i think it
>>>>>>>>> looks nicer. what do you guys think?
>>>>>>>>>
>>>>>>>>> <Files Changed>
>>>>>>>>> U   Scripts/Maps/voidmap.lua
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>
>>>>>>>
>>>>>>
>>>>>
>>>>
>>>
>>
>

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