hey kent, i made spikes for you this morning but had to leave for work On Tue, Jun 2, 2009 at 11:16 AM, Kent Petersen <kentkmp@xxxxxxxxx> wrote: > Yeah I'mm make them kill themselves. Didn't think about that. > > > On Mon, Jun 1, 2009 at 11:10 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote: > >> wow that looks really nice with those balls in the void >> >> i can't wait to see what they look like when they are movin around >> >> for the arrows can you make them kill themelves after a certain amount of >> time or distance? >> >> >> On Mon, Jun 1, 2009 at 10:55 PM, Apache User < >> dhapache@xxxxxxxxxxxxxxxxxxx> wrote: >> >>> User:korgath >>> >>> Message: spiketraps now work as intended. check them out on kenttest. >>> they have no art but are the squares >>> arrow shooter now shoots. i will change how it to be a trip wire >>> voidmap now has puffballs. i will make them move around eventually >>> >>> >>> <Files Changed> >>> U Scripts/Enemies/Traps/ArrowShooter.lua >>> U Scripts/Enemies/Traps/spikes.lua >>> U Scripts/Maps/kenttest.lua >>> U Scripts/Maps/voidmap.lua >>> >>> >>> >> >