[project1dev] Re: Project1 - SVN Update 191

  • From: Alan Wolfe <alan.wolfe@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Mon, 1 Jun 2009 15:51:46 -0700

thatd be cool to have interaction in the real world w/ items you are
wearing.

like that place you told me about i think in FF1 where you couldnt wear
metal inside

we could do stuff too like there's some really hard obstacle course with
spikes and traps and stuff, and you can do it based on skill, but another
way is to buy some granite armor from a dude - you walk like 1/2 as slow and
you cant jump but you are invincible to the traps hehe

something like that anyhow... i like the idea that EQ can effect stuff when
just walkin around.

it would be cool to have a diving helmet ala Gau that would let you go
underwater (:
On Mon, Jun 1, 2009 at 3:36 PM, eric drewes <figarus@xxxxxxxxx> wrote:

> hey maybe the hero can have a shield that can block arrows like this?  that
> sounds like a fun way to add some to the game
>
>
> On Mon, Jun 1, 2009 at 6:31 PM, Apache User 
> <dhapache@xxxxxxxxxxxxxxxxxxx>wrote:
>
>> User:korgath
>>
>> Message: still working on the arrow trap. uploading progress
>>
>> uploading progress
>>
>>
>> <Files Changed>
>> U   Scripts/Enemies/Traps/Arrow.lua
>> U   Scripts/Enemies/Traps/ArrowShooter.lua
>> U   Scripts/Maps/kenttest.lua
>>
>>
>>
>

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