In the default view I get between 40-70 fps. If I zoom out it drops into the 20s. If I switch to first person view I get between 60-80. V-sync does not make any major differences. With a little more testing I found that these numbers fluctuate within 10 fps. The lowest I saw was about 20 fps (overhead view zoomed out) and the best was 90 fps and that was first person mostly looking at the ground I could test it out more if you would like On Sun, Apr 5, 2009 at 9:21 PM, Apache User <dhapache@xxxxxxxxxxxxxxxxxxx>wrote: > User:atrix256 > > Message: Frustum culling added to make the game run faster! Basically this > just means that whatever is on screen isn't drawn or animated any longer. > > In cavemap.lua it was tanking a little in the FPS with all the new models > added for walls and rails for the mine carts. > > Here's the numbers on cavemap.lua from my machine: > Without frustum culling - 99fps without vsync, 56-60fps with vsync. > With frustum culling - 380-440fps without vsync, solid 60fps with vsync. > > As we move further, optimizations will be harder and harder to do, but this > was a really low hanging fruit, and there are a few more left before it'll > get difficult (: > > <Files Changed> > U ARDebug.exe > U ARRelease.exe > U AR_AnimModels.cpp > U AR_AnimModels.h > U Camera.cpp > U Scripts/alanmap.lua > U UI_Game.cpp > U camera.h > > >