you were sayin you thought the skybox looked bad cause the textures didn't line up right but when i was in there checking it out i couldnt see the seems at all. the only thing was the stars were pixelated but we can get around that by using a higher resolution texture if we want to. On Sun, May 31, 2009 at 8:33 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote: > Dude Chris! > > I'm amazed that actually looks pretty nice! > > btw your teleporter box is "inside out" (cause its a skybox haha) but it > makes for an interesting effect. > > man that actually looks really nice wow.... > > > On Sun, May 31, 2009 at 8:24 PM, Apache User <dhapache@xxxxxxxxxxxxxxxxxxx > > wrote: > >> User:crysalim >> >> Message: Basic Void map added, has a temp skybox and the brick model, and >> added a teleporter to the map to alanmap >> >> <Files Changed> >> A Art/Models/VoidMap/space.bmp >> A Art/Models/VoidMap/space.ms3d >> U Scripts/Maps/alanmap.lua >> A Scripts/Maps/voidmap.lua >> A Scripts/Maps/voidmap_geometry.lua >> U Scripts/index.lua >> >> >> >