[project1dev] Re: Project1 - SVN Update 182

  • From: Alan Wolfe <alan.wolfe@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Sun, 31 May 2009 08:48:15 -0700

it's based on the model size but it shouldn't be hard to re-size it in the
editor if need be

On Sun, May 31, 2009 at 6:51 AM, Apache User
<dhapache@xxxxxxxxxxxxxxxxxxx>wrote:

> User:eric
>
> Message: chris sherman's brick path, the texture is doing something goofy
> but its needed to get started... so i'll update the model asap but this can
> be temp art for now
>
>
> hey alan, does the editor store absolute dimensions when you place a model
> in a map, i.e. if chris riccobono places chris' path and then we replace it
> with a model that is scaled smaller, would it retain its width/height/length
> or would the size be based on the model size?
>
> just curious for the replacement of temp art
>
> <Files Changed>
> A   Art/Models/VoidMap/brickpath.ms3d
> A   Art/Models/VoidMap/tilingbrick.jpg
>
>
>

Other related posts: