oh ok good to know, thank you! On Thu, May 21, 2009 at 9:24 AM, Kent Petersen <kentkmp@xxxxxxxxx> wrote: > LightsandCurves was much lower like it ran choppy. Cavemap ran between > 20-70 > > On Wed, May 20, 2009 at 10:23 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote: > >> how fast did those guys used to run for you? >> >> >> On Wed, May 20, 2009 at 10:16 PM, Kent Petersen <kentkmp@xxxxxxxxx>wrote: >> >>> Big win for me too. LightsandCurves runs between 70-100 fps. >>> LightsandCurves is quite pretty now. The cave runs between 30-80. Without >>> Vsync for both >>> >>> >>> On Wed, May 20, 2009 at 9:48 PM, Apache User < >>> dhapache@xxxxxxxxxxxxxxxxxxx> wrote: >>> >>>> User:atrix256 >>>> >>>> Message: Shadow optimization! This might be a really big win for >>>> people... it was a pretty good one for me. >>>> >>>> <Files Changed> >>>> U ARRelease.exe >>>> U AR_AnimModels.cpp >>>> U AR_AnimModels.h >>>> U AR_Profiler.h >>>> U LowLevel.cpp >>>> U LowLevel.h >>>> U READMETODO.txt >>>> >>>> >>>> >>> >> >