[project1dev] Re: Project1 - SVN Update 146

  • From: Chris Riccobono <crysalim@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Tue, 19 May 2009 23:21:10 -0700

Yeah it does, that wood texture is nice :)

On Tue, May 19, 2009 at 11:15 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote:
> dude wow the crate looks nice!
>
> On Tue, May 19, 2009 at 11:09 PM, Apache User <dhapache@xxxxxxxxxxxxxxxxxxx>
> wrote:
>>
>> User:wurmz
>>
>> Message: Bunch of texture updates (Fixed some tiling issues with the dirt)
>> as well as the paneled steel for the catwalk and made it purdy.
>>
>> Made a new texture for the rockpiles which should look fairly spiffy, it's
>> basically the same as the rockwall.
>>
>> Also added my new crate w/ a texture and threw some into the boss room in
>> the backright corner so you can take a looky at them. Brawr!
>>
>> <Files Changed>
>> U   Art/Models/CaveMap/Catwalk.ms3d
>> U   Art/Models/CaveMap/cavefloor.png
>> A   Art/Models/CaveMap/coarserock.png
>> A   Art/Models/CaveMap/crate.ms3d
>> U   Art/Models/CaveMap/paneledsteel.png
>> A   Art/Models/CaveMap/plywood.png
>> U   Art/Models/CaveMap/rockpile.ms3d
>> U   Art/Models/CaveMap/rockwall.png
>> U   Scripts/Maps/cavemap_geometry.lua
>>
>>
>
>

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