[project1dev] Re: Project1 - SVN Update 142

  • From: Alan Wolfe <alan.wolfe@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Tue, 19 May 2009 18:03:26 -0700

hey just curious what kind of obstacle was it hitting?

On Tue, May 19, 2009 at 6:01 PM, Nick Klotz <roracsenshi@xxxxxxxxx> wrote:

> I'm testing a new path system for it now so it will avoid a triangular path
> and have less chance with colliding with obstacles
>
>
>
>
>
> On Tue, May 19, 2009 at 8:00 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote:
>
>> neato, good times (:
>>
>> On Tue, May 19, 2009 at 5:59 PM, Chris Riccobono <crysalim@xxxxxxxxx>wrote:
>>
>>> You're right Alan, when I turned off vsync it was a lot slower than
>>> usual (100 fpsish)
>>>
>>>
>>> On Tue, May 19, 2009 at 5:54 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx>
>>> wrote:
>>> > probably cause you have such a beefy system you are still pegged at
>>> 60fps
>>> > (or whatever your vsync is at).
>>> >
>>> > If you had vsync off youd probably notice a drop.  Like "hey its
>>> running at
>>> > 200fps when it used to run at 400fps" or something like that hehe
>>> >
>>> > On Tue, May 19, 2009 at 5:52 PM, Chris Riccobono <crysalim@xxxxxxxxx>
>>> wrote:
>>> >>
>>> >> Yeah, I am not sure what it is Alan because I can't replicate the
>>> >> problem.. I am going to move the path down by 10 Y points and see if
>>> >> that fixes it for Nick.
>>> >>
>>> >> On Tue, May 19, 2009 at 5:48 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx>
>>> wrote:
>>> >> > well z fighting makes things ugly but it doesnt hurt preformance
>>> >> >
>>> >> > it's gotta be the collision detection slowing the game down but i
>>> cant
>>> >> > think
>>> >> > of why it would in this case
>>> >> > On Tue, May 19, 2009 at 5:45 PM, Chris Riccobono <
>>> crysalim@xxxxxxxxx>
>>> >> > wrote:
>>> >> >>
>>> >> >> Thanks Nick, that gave me an idea of what might be the problem.
>>> >> >>
>>> >> >> The mob clips the barrel slightly, so when the two models meet it
>>> >> >> might be rendering something incorrectly (like with the Z fighting
>>> >> >> issues)
>>> >> >>
>>> >> >> On Tue, May 19, 2009 at 5:39 PM, Nick Klotz <roracsenshi@xxxxxxxxx
>>> >
>>> >> >> wrote:
>>> >> >> > I removed Mob5 from the map and get 55-60fps again, however it
>>> still
>>> >> >> > takes
>>> >> >> > almost 2 minutes to load the map.
>>> >> >> >
>>> >> >> >
>>> >> >> >
>>> >> >> >
>>> >> >> > On Tue, May 19, 2009 at 7:33 PM, Alan Wolfe <
>>> alan.wolfe@xxxxxxxxx>
>>> >> >> > wrote:
>>> >> >> >>
>>> >> >> >> i think kent had to run out, and i dunno cause i havent been
>>> able to
>>> >> >> >> check
>>> >> >> >> it out yet (still at work) :P
>>> >> >> >>
>>> >> >> >> On Tue, May 19, 2009 at 5:32 PM, Nick Klotz <
>>> roracsenshi@xxxxxxxxx>
>>> >> >> >> wrote:
>>> >> >> >>>
>>> >> >> >>> I have not been able to figure it out yet either.
>>> >> >> >>>
>>> >> >> >>>
>>> >> >> >>>
>>> >> >> >>>
>>> >> >> >>>
>>> >> >> >>> On Tue, May 19, 2009 at 7:19 PM, Chris Riccobono
>>> >> >> >>> <crysalim@xxxxxxxxx>
>>> >> >> >>> wrote:
>>> >> >> >>>>
>>> >> >> >>>> I'm trying to see what's wrong in the script for mob 5 but I
>>> can't
>>> >> >> >>>> notice it, can you tell me?
>>> >> >> >>>>
>>> >> >> >>>> On Tue, May 19, 2009 at 4:58 PM, Kent Petersen <
>>> kentkmp@xxxxxxxxx>
>>> >> >> >>>> wrote:
>>> >> >> >>>> > found it. mob 5 is broken. dont have time to fix it though.
>>> >> >> >>>> >
>>> >> >> >>>> > On Tue, May 19, 2009 at 4:52 PM, Kent Petersen
>>> >> >> >>>> > <kentkmp@xxxxxxxxx>
>>> >> >> >>>> > wrote:
>>> >> >> >>>> >>
>>> >> >> >>>> >> I'm betting its just a typo on the cavemap. I'm looking but
>>> not
>>> >> >> >>>> >> finding
>>> >> >> >>>> >> anything
>>> >> >> >>>> >>
>>> >> >> >>>> >> On Tue, May 19, 2009 at 4:51 PM, Nick Klotz
>>> >> >> >>>> >> <roracsenshi@xxxxxxxxx>
>>> >> >> >>>> >> wrote:
>>> >> >> >>>> >>>
>>> >> >> >>>> >>> Would definitely beneficial to find the root cause of the
>>> >> >> >>>> >>> problem,
>>> >> >> >>>> >>> incase
>>> >> >> >>>> >>> something like this happens again.
>>> >> >> >>>> >>>
>>> >> >> >>>> >>>
>>> >> >> >>>> >>>
>>> >> >> >>>> >>> On Tue, May 19, 2009 at 6:49 PM, Alan Wolfe
>>> >> >> >>>> >>> <alan.wolfe@xxxxxxxxx>
>>> >> >> >>>> >>> wrote:
>>> >> >> >>>> >>>>
>>> >> >> >>>> >>>> hey if you right click your file you should be able to
>>> diff
>>> >> >> >>>> >>>> it
>>> >> >> >>>> >>>> against
>>> >> >> >>>> >>>> whats up on the server
>>> >> >> >>>> >>>>
>>> >> >> >>>> >>>> maybe you can see anything sticking out that might be
>>> causing
>>> >> >> >>>> >>>> a
>>> >> >> >>>> >>>> problem?
>>> >> >> >>>> >>>> (like 2 points being the exact same or something weird
>>> like
>>> >> >> >>>> >>>> that)
>>> >> >> >>>> >>>>
>>> >> >> >>>> >>>> On Tue, May 19, 2009 at 4:48 PM, Kent Petersen
>>> >> >> >>>> >>>> <kentkmp@xxxxxxxxx>
>>> >> >> >>>> >>>> wrote:
>>> >> >> >>>> >>>>>
>>> >> >> >>>> >>>>> I'm gonna undo Chris's cavemap update. I have found that
>>> my
>>> >> >> >>>> >>>>> problem
>>> >> >> >>>> >>>>> goes away if I use a previous version.
>>> >> >> >>>> >>>>>
>>> >> >> >>>> >>>>> On Tue, May 19, 2009 at 4:45 PM, Nick Klotz
>>> >> >> >>>> >>>>> <roracsenshi@xxxxxxxxx>
>>> >> >> >>>> >>>>> wrote:
>>> >> >> >>>> >>>>>>
>>> >> >> >>>> >>>>>> My game loads!  But on trying to enter the cave map; it
>>> now
>>> >> >> >>>> >>>>>> takes
>>> >> >> >>>> >>>>>> ~90
>>> >> >> >>>> >>>>>> seconds to load. Once loaded I get 1.21 to 1.50 FPS.
>>> >> >> >>>> >>>>>>
>>> >> >> >>>> >>>>>>
>>> >> >> >>>> >>>>>>
>>> >> >> >>>> >>>>>> On Tue, May 19, 2009 at 6:35 PM, Kent Petersen
>>> >> >> >>>> >>>>>> <kentkmp@xxxxxxxxx>
>>> >> >> >>>> >>>>>> wrote:
>>> >> >> >>>> >>>>>>>
>>> >> >> >>>> >>>>>>> Damn same problem
>>> >> >> >>>> >>>>>>>
>>> >> >> >>>> >>>>>>> On Tue, May 19, 2009 at 4:20 PM, Kent Petersen
>>> >> >> >>>> >>>>>>> <kentkmp@xxxxxxxxx>
>>> >> >> >>>> >>>>>>> wrote:
>>> >> >> >>>> >>>>>>>>
>>> >> >> >>>> >>>>>>>> Tortoise was telling me that everything was good. I
>>> just
>>> >> >> >>>> >>>>>>>> deleted the
>>> >> >> >>>> >>>>>>>> whole folder and im re getting it now
>>> >> >> >>>> >>>>>>>>
>>> >> >> >>>> >>>>>>>> On Tue, May 19, 2009 at 4:11 PM, Alan Wolfe
>>> >> >> >>>> >>>>>>>> <alan.wolfe@xxxxxxxxx>
>>> >> >> >>>> >>>>>>>> wrote:
>>> >> >> >>>> >>>>>>>>>
>>> >> >> >>>> >>>>>>>>> it could be a bad merge if you have local changes
>>> that
>>> >> >> >>>> >>>>>>>>> aren't
>>> >> >> >>>> >>>>>>>>> checked in maybe :/
>>> >> >> >>>> >>>>>>>>>
>>> >> >> >>>> >>>>>>>>> On Tue, May 19, 2009 at 4:10 PM, Alan Wolfe
>>> >> >> >>>> >>>>>>>>> <alan.wolfe@xxxxxxxxx>
>>> >> >> >>>> >>>>>>>>> wrote:
>>> >> >> >>>> >>>>>>>>>>
>>> >> >> >>>> >>>>>>>>>> yeah let me know kent if re-downloading it solves
>>> it
>>> >> >> >>>> >>>>>>>>>> Kent
>>> >> >> >>>> >>>>>>>>>>
>>> >> >> >>>> >>>>>>>>>> On Tue, May 19, 2009 at 4:03 PM, Kent Petersen
>>> >> >> >>>> >>>>>>>>>> <kentkmp@xxxxxxxxx>
>>> >> >> >>>> >>>>>>>>>> wrote:
>>> >> >> >>>> >>>>>>>>>>>
>>> >> >> >>>> >>>>>>>>>>> May be a tortoise bug as well. I'll probly
>>> redownload
>>> >> >> >>>> >>>>>>>>>>> the
>>> >> >> >>>> >>>>>>>>>>> whole
>>> >> >> >>>> >>>>>>>>>>> game if no one has the same problem
>>> >> >> >>>> >>>>>>>>>>>
>>> >> >> >>>> >>>>>>>>>>> On Tue, May 19, 2009 at 4:00 PM, Chris Riccobono
>>> >> >> >>>> >>>>>>>>>>> <crysalim@xxxxxxxxx> wrote:
>>> >> >> >>>> >>>>>>>>>>>>
>>> >> >> >>>> >>>>>>>>>>>> I can't replicate it - I downloaded the entire
>>> distro
>>> >> >> >>>> >>>>>>>>>>>> to
>>> >> >> >>>> >>>>>>>>>>>> a
>>> >> >> >>>> >>>>>>>>>>>> new
>>> >> >> >>>> >>>>>>>>>>>> folder
>>> >> >> >>>> >>>>>>>>>>>> in case, and it works for me.. do you have any
>>> >> >> >>>> >>>>>>>>>>>> thoughts
>>> >> >> >>>> >>>>>>>>>>>> Alan?
>>> >> >> >>>> >>>>>>>>>>>>
>>> >> >> >>>> >>>>>>>>>>>> On Tue, May 19, 2009 at 3:53 PM, Kent Petersen
>>> >> >> >>>> >>>>>>>>>>>> <kentkmp@xxxxxxxxx> wrote:
>>> >> >> >>>> >>>>>>>>>>>> > maybe its just me. i get an inverse matrix
>>> error.
>>> >> >> >>>> >>>>>>>>>>>> >
>>> >> >> >>>> >>>>>>>>>>>> > On Tue, May 19, 2009 at 3:41 PM, Chris
>>> Riccobono
>>> >> >> >>>> >>>>>>>>>>>> > <crysalim@xxxxxxxxx> wrote:
>>> >> >> >>>> >>>>>>>>>>>> >>
>>> >> >> >>>> >>>>>>>>>>>> >> Also I changed 4 of the first 5 enemies,
>>> >> >> >>>> >>>>>>>>>>>> >> misleading
>>> >> >> >>>> >>>>>>>>>>>> >> change
>>> >> >> >>>> >>>>>>>>>>>> >> notes :P
>>> >> >> >>>> >>>>>>>>>>>> >>
>>> >> >> >>>> >>>>>>>>>>>> >> On Tue, May 19, 2009 at 3:38 PM, Chris
>>> Riccobono
>>> >> >> >>>> >>>>>>>>>>>> >> <crysalim@xxxxxxxxx>
>>> >> >> >>>> >>>>>>>>>>>> >> wrote:
>>> >> >> >>>> >>>>>>>>>>>> >> > Do you mean it takes a long time to load?
>>> >> >> >>>> >>>>>>>>>>>> >> >  Because
>>> >> >> >>>> >>>>>>>>>>>> >> > it
>>> >> >> >>>> >>>>>>>>>>>> >> > does
>>> >> >> >>>> >>>>>>>>>>>> >> > that for me
>>> >> >> >>>> >>>>>>>>>>>> >> > too.  It does work on my system.  What
>>> happens
>>> >> >> >>>> >>>>>>>>>>>> >> > when
>>> >> >> >>>> >>>>>>>>>>>> >> > you
>>> >> >> >>>> >>>>>>>>>>>> >> > load it?
>>> >> >> >>>> >>>>>>>>>>>> >> >
>>> >> >> >>>> >>>>>>>>>>>> >> > On Tue, May 19, 2009 at 3:30 PM, Kent
>>> Petersen
>>> >> >> >>>> >>>>>>>>>>>> >> > <kentkmp@xxxxxxxxx>
>>> >> >> >>>> >>>>>>>>>>>> >> > wrote:
>>> >> >> >>>> >>>>>>>>>>>> >> >> Have you tested it? It does not seem to
>>> work
>>> >> >> >>>> >>>>>>>>>>>> >> >> for
>>> >> >> >>>> >>>>>>>>>>>> >> >> me.
>>> >> >> >>>> >>>>>>>>>>>> >> >>
>>> >> >> >>>> >>>>>>>>>>>> >> >> On Tue, May 19, 2009 at 3:22 PM, Chris
>>> >> >> >>>> >>>>>>>>>>>> >> >> Riccobono
>>> >> >> >>>> >>>>>>>>>>>> >> >> <crysalim@xxxxxxxxx>
>>> >> >> >>>> >>>>>>>>>>>> >> >> wrote:
>>> >> >> >>>> >>>>>>>>>>>> >> >>>
>>> >> >> >>>> >>>>>>>>>>>> >> >>> I think trying to make the paths look more
>>> >> >> >>>> >>>>>>>>>>>> >> >>> realistic
>>> >> >> >>>> >>>>>>>>>>>> >> >>> might not be
>>> >> >> >>>> >>>>>>>>>>>> >> >>> possible, so making them more complex so
>>> >> >> >>>> >>>>>>>>>>>> >> >>> players
>>> >> >> >>>> >>>>>>>>>>>> >> >>> can't
>>> >> >> >>>> >>>>>>>>>>>> >> >>> predict them
>>> >> >> >>>> >>>>>>>>>>>> >> >>> might be the way to go.
>>> >> >> >>>> >>>>>>>>>>>> >> >>>
>>> >> >> >>>> >>>>>>>>>>>> >> >>> On Tue, May 19, 2009 at 3:21 PM, Apache
>>> User
>>> >> >> >>>> >>>>>>>>>>>> >> >>> <dhapache@xxxxxxxxxxxxxxxxxxx> wrote:
>>> >> >> >>>> >>>>>>>>>>>> >> >>> > User:crysalim
>>> >> >> >>>> >>>>>>>>>>>> >> >>> >
>>> >> >> >>>> >>>>>>>>>>>> >> >>> > Message: Changes to the paths of 3 of
>>> the
>>> >> >> >>>> >>>>>>>>>>>> >> >>> > first
>>> >> >> >>>> >>>>>>>>>>>> >> >>> > 4
>>> >> >> >>>> >>>>>>>>>>>> >> >>> > enemies
>>> >> >> >>>> >>>>>>>>>>>> >> >>> >
>>> >> >> >>>> >>>>>>>>>>>> >> >>> > <Files Changed>
>>> >> >> >>>> >>>>>>>>>>>> >> >>> > U   Scripts/Maps/cavemap.lua
>>> >> >> >>>> >>>>>>>>>>>> >> >>> >
>>> >> >> >>>> >>>>>>>>>>>> >> >>> >
>>> >> >> >>>> >>>>>>>>>>>> >> >>> >
>>> >> >> >>>> >>>>>>>>>>>> >> >>>
>>> >> >> >>>> >>>>>>>>>>>> >> >>
>>> >> >> >>>> >>>>>>>>>>>> >> >>
>>> >> >> >>>> >>>>>>>>>>>> >> >
>>> >> >> >>>> >>>>>>>>>>>> >>
>>> >> >> >>>> >>>>>>>>>>>> >
>>> >> >> >>>> >>>>>>>>>>>> >
>>> >> >> >>>> >>>>>>>>>>>>
>>> >> >> >>>> >>>>>>>>>>>
>>> >> >> >>>> >>>>>>>>>>
>>> >> >> >>>> >>>>>>>>>
>>> >> >> >>>> >>>>>>>>
>>> >> >> >>>> >>>>>>>
>>> >> >> >>>> >>>>>>
>>> >> >> >>>> >>>>>
>>> >> >> >>>> >>>>
>>> >> >> >>>> >>>
>>> >> >> >>>> >>
>>> >> >> >>>> >
>>> >> >> >>>> >
>>> >> >> >>>>
>>> >> >> >>>
>>> >> >> >>
>>> >> >> >
>>> >> >> >
>>> >> >>
>>> >> >
>>> >> >
>>> >>
>>> >
>>> >
>>>
>>>
>>
>

Other related posts: