[project1dev] Re: Operating System Poll

  • From: Alan Wolfe <alan.wolfe@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Mon, 22 Mar 2010 17:08:14 -0700

Ok.

When i finish the lighting thing how bout i put it out as shader model 3 and
we see if anyone has any issues with it.  Does that sound ok?

On Mon, Mar 22, 2010 at 4:43 PM, eric drewes <figarus@xxxxxxxxx> wrote:

> XP here also
>
>
> On Mon, Mar 22, 2010 at 7:08 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote:
>
>> Good point...
>>
>> well i just found out that vista isnt required for shader model 3, but
>> that you have to have a vid card that supports sm3.
>>
>> hrms...
>>   On Mon, Mar 22, 2010 at 4:04 PM, Joshua Myers <joshjkm@xxxxxxxxx>wrote:
>>
>>> Supporting XP is a must IMO.
>>> In theory tons and tons of computers out there are still running XP. I
>>> don't think we are a good subsample of the population of the eventual
>>> target.
>>> I don't know of any current publishers that would exclude XP because of
>>> the lost sales and angry people that would rise from the darkness...
>>>
>>> just my two cents tho.
>>>
>>> OSX here :P
>>>
>>>  On Mon, Mar 22, 2010 at 3:44 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx>wrote:
>>>
>>>> Hey does everyone have vista or is anyone still running XP?
>>>>
>>>> If we had to, do you guys think it would be a big deal to require vista
>>>> to play our game (assuming everyone has it in the first place!)
>>>>
>>>> Just wondering because you need vista for directx version 10, and you
>>>> need dx10 to be able to use shader model 3 which makes some things easier
>>>> than using shader model 2.
>>>>
>>>> But, of course that makes it require vista :P
>>>>
>>>> So what you guys usin? (:
>>>>
>>>
>>>
>>
>

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