[project1dev] Re: [OT] zombie / necromancy game idea

  • From: Alan Wolfe <alan.wolfe@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Sun, 26 Apr 2009 18:53:22 -0700

Yeah it would be a smaller scope game i think :P

im thinkin no time limit (i really hate time limits), just kinda an RTS type
game where there's multiple levels and a few diff scenarios of what you are
trying to accomplish (ok maybe one level could be a race against time hehe).

not really sure the gameplay

it could work like an RTS where you have units and you micro manage them but
that doesn't sound real great...

unless it was like you set up ambushes for the living and things.

hmm shrug :P

i guess you could go the puzzle direction too and make it like lemmings but
all your lemmings are zombies (and thats why they act like lemmings cause
they have no brain of their own)

yeah dunno

On Sun, Apr 26, 2009 at 6:45 PM, Kent Petersen <kentkmp@xxxxxxxxx> wrote:

> I think it sounds like a pretty sweet idea. I can't see it being a fully
> fleshed out game as much as a part of a game or a flash / mini game. Would
> it be more of a puzzle game to see if you can defeat the hoards in time or
> with the set amount of units? Would it be more of a full war game with a
> story where you conquer cities? I think it's a good starter idea.
> On Fri, Apr 24, 2009 at 4:12 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote:
>> oh and probably a skill or talent tree for your main character for more
>> replayability
>> might be cool to have arcade style controls for your guy so it's actiony
>> with running and jumping to evade the living :P
>> On Fri, Apr 24, 2009 at 3:43 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote:
>>> ok so what inspired this game idea is that at the place i used to work
>>> one guy is a good rock climber, so if the zombie apocolypse came, youd want
>>> to kill him first so he doesnt climb the walls and get you hehe.
>>> Ok so imagine a game where you play as a necromancer and are kinda trying
>>> to conquer and enslave the world
>>> You battle against the living and can take them as your slaves (pokemon
>>> style... you cats a spell when they are low on health).
>>> well, as levels progress, new kinds of "the living" appear with unique or
>>> interesting skills, and when you convert them to undead, they retain some of
>>> their abilities so they are like "special units" or you have some variety in
>>> your zombie army.
>>> Probly overhead view type of game, almost RTS but no home base hehe.
>>> maybe a cool storyline and places for you to make decisions about how you
>>> want to progress in your campaign against the living.
>>> lots of blood and guts lol
>>> what you guys think? :P

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