sounds good alan... hey, artwise, we should compile a list of models/animations that need to be done to give direction to me/whoever else - what needs attention? hopefully Chris and I or maybe Katie (if shes still "in") can get that stuff knocked out by the time you get your stuff done and we can wrap up the milestone by the end of the week.... just a thought :) also... for next stuff... i was thinking we could start storyboard the intro/character creation scenarios, then i would have something to draw specifically out concept wise and we could start building maps/scripts/models for that and you would have something as a leap off point if thats what we decided the next step would be. On Mon, Apr 20, 2009 at 11:47 AM, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote: > I'm trying to figure out what's next up for coding for this milestone. > > It kinda seems like most everything is done codeside. > > All i can think of is a way to make the screen shake for the cave in after > the boss fight. > > That and maybe getting sound and music working, or coding in particle > systems to do dust clouds / dust particles for the cave in, or for putting > off embers from fires if we have any fires in the cave or torches on the > wall for lighting > > Am i forgetting anything? >