[project1dev] Re: Minigames and multiplayer

  • From: Kent Petersen <kentkmp@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Thu, 10 Sep 2009 16:04:47 -0700

Sounds good

On Thu, Sep 3, 2009 at 9:47 AM, katie cook <ktmcook@xxxxxxxxx> wrote:

> Good Call Guys! =)
>
> --- On *Wed, 9/2/09, eric drewes <figarus@xxxxxxxxx>* wrote:
>
>
> From: eric drewes <figarus@xxxxxxxxx>
> Subject: [project1dev] Re: Minigames and multiplayer
> To: project1dev@xxxxxxxxxxxxx
> Date: Wednesday, September 2, 2009, 1:13 PM
>
>
> yeah for sure - cool ideas, btw, alan :)
>
> On Wed, Sep 2, 2009 at 3:51 PM, Alan Wolfe 
> <alan.wolfe@xxxxxxxxx<http://us.mc361.mail.yahoo.com/mc/compose?to=alan.wolfe@xxxxxxxxx>
> > wrote:
>
>> Yeah language obscenities :P
>>
>> We could make it something you can turn off in the game settings, but im
>> just wondering, if we want our game to get out there and be played, we may
>> wanna make it kid friendly in this respect hehe
>>   On Wed, Sep 2, 2009 at 12:45 PM, katie cook 
>> <ktmcook@xxxxxxxxx<http://us.mc361.mail.yahoo.com/mc/compose?to=ktmcook@xxxxxxxxx>
>> > wrote:
>>
>>>   I am on board with all that.
>>>
>>> What kind of language filtering are you refering to? Obscenities, or
>>> other?
>>>
>>> --- On *Wed, 9/2/09, Alan Wolfe 
>>> <alan.wolfe@xxxxxxxxx<http://us.mc361.mail.yahoo.com/mc/compose?to=alan.wolfe@xxxxxxxxx>
>>> >* wrote:
>>>
>>>
>>> From: Alan Wolfe 
>>> <alan.wolfe@xxxxxxxxx<http://us.mc361.mail.yahoo.com/mc/compose?to=alan.wolfe@xxxxxxxxx>
>>> >
>>> Subject: [project1dev] Minigames and multiplayer
>>> To: 
>>> project1dev@xxxxxxxxxxxxx<http://us.mc361.mail.yahoo.com/mc/compose?to=project1dev@xxxxxxxxxxxxx>
>>> Date: Wednesday, September 2, 2009, 12:28 PM
>>>
>>>
>>>  Hey so in our game we are going to have some minigames like playing
>>> gambling games, snow boarding, dueling maybe, stuff like that...
>>>
>>> We also want to make at least some of those guys be able to be played
>>> multiplayer so we have an open slate for how that works.
>>>
>>> Here's some things i'm thinkin, I'm sure other people will have some
>>> other / different / better ideas :P
>>>
>>> #1 - When you go to the place in the world where the minigame is played,
>>> you can play against AI's, or optionally, play against other humans (and
>>> AI's can mix it up in there too perhaps).  To Join a game, you enter the
>>> game lobby which is a chat room (maybe you have to set up a login before you
>>> can go in, and your login is also used as your login for the game's website
>>> forums and things), you find people to play against and play - this is
>>> basically like yahoo games except you walk in the game world to where the
>>> game is played
>>>
>>> #2 - Also, once you have played a mini game in the world, the game
>>> becomes available from the main menu under a "minigames" section.  This is
>>> basically just like yahoo games hehe
>>>
>>> #3 - when in the world, you can maybe see some kind of high score /
>>> leader / ladder boards for the games.  It gets this info from the game
>>> server, and these stats are also shown on the website.
>>>
>>> #4 - We should allow chat while playing the game, should we do language
>>> filtering?
>>>
>>> #5 - it would be neat if when the minigame showed your opponents, it
>>> showed their actual 3d model too which should be pretty unique based on the
>>> equipment they have etc (:
>>>
>>> #6 - it would be neat if the website had a headshot or rendered image of
>>> the person's character as their avatar for the forums / their personal
>>> profile
>>>
>>> #7 - it would be neat if by doing things in the game world or doing
>>> things in minigames against other people, players got awards and metals
>>> which were viewable from the website under someone's personal profile.
>>>
>>> #8 - a persons personal profile on the website could list their progress
>>> in the game too maybe
>>>
>>> What you guys think?
>>>
>>>
>>>
>>
>
>

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