[project1dev] Game Crash [editing mistakes]

  • From: Nick Klotz <roracsenshi@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Tue, 30 Jun 2009 17:18:40 -0500

When directly editing the LUA script of a map if you don't use the quotes
around the model type, the game will crash, and will continue to crash if
you attempt to load the map via console or by walking to it via voidmap.
eg:
*Correct*
Model = LoadModel("templemap/tile_diamond_15x15x1.ms3d","Walkable");


*Game crasher*
Model = LoadModel("templemap/tile_diamond_15x15x1.ms3d",Walkable);

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