Ok so this topic keeps coming up, maybe it's time to figure it out (: ============= Question 1 ============= How do we want to organize files? For instance one way, if our game is broken up into chapters (i think it is but is that right eric?) we could organize by the chapter something first appears in, as well as location. For instance! voidmap and tent art could go in... /Art/Models/Chapter 0/Voidmap/ /Art/Models/Chapter 0/Tent/ then, lets say we start working on a town that leads to a forest that has a lot of different maps (and lets say this is for chapter 2), we could put the art in folders like... /Art/Models/Chapter 2/UberVille/ /Art/Models/Chapter 2/UberVilleSewersA1/ /Art/Models/Chapter 2/UberVilleSewersA2/ /Art/Models/Chapter 2/UberVilleSewersB1/ /Art/Models/Chapter 2/UberVilleSewersB2/ /Art/Models/Chapter 2/MysticForestA1/ /Art/Models/Chapter 2/MysticForestB1/ /Art/Models/Chapter 2/MysticForestC1/ /Art/Models/Chapter 2/MysticForestC2/ the "A1", "C2" etc is like, grid coordinates of the map (letters are X axis, numbers are 1 axis?) so that for places with multiple maps, we know where things are located kind of. It doesnt have to be really strict cause not everything is square or grid shaped but as long as we do something to give an idea of location and try to standardize it as much as possible it should help a lot. Ok so you say "well what the heck, you might go to a town in chapter 1 and then revisit it in chapter 3, where does it go?" so i'm thinking it should go in the place where it FIRST showed up, so in this case the town would go in the chapter 1 directory. Ok so what about re-usable objects like trees, chairs, tables, treasure chests etc. What if we had a folder like... /Art/Models/Misc/ and then in there we could have subfolders like "furniture" and "trees" etc. That's my rough idea... good? bad? anyone got a diff or better idea? (: ============= Question 2 ============= Right now we have art in one folder, models in a subfolder of the art folder, and then we have maps, enemies and trap scripts in another folder. Do you guys think we should keep files seperated or should we put them all together? IE just have a "content" directory and scripts will live with models and textures and sound effects all in the same folders. If we have all the files together, on the one hand our content is more organized cause it's all in the same directory structure, but on the other hand there will be a lot more files per folder and it might get confusing in places where there is a lot of art and lots of script etc.