[project1dev] Re: Chris' boss head

  • From: Matthew Freeland <mattthefiend@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Fri, 22 May 2009 13:35:18 -0700

Merge both ideas, have it make a big earthquake and pop out of the ground
all cinematic like and whack its head on one of the catwalk pieces!

On Fri, May 22, 2009 at 1:33 PM, Kent Petersen <kentkmp@xxxxxxxxx> wrote:

> That is a pretty awesome idea.
>
> I was also thinking we could do something kinda like tremors and have it
> pop out of the ground
>
>
> On Fri, May 22, 2009 at 1:30 PM, Matthew Freeland 
> <mattthefiend@xxxxxxxxx>wrote:
>
>> We could always rescript the boss to crash through one of the bridge
>> pieces when he chases you down instead of them crashing down afterwards.
>>
>>
>> On Thu, May 21, 2009 at 11:25 PM, Kent Petersen <kentkmp@xxxxxxxxx>wrote:
>>
>>> Yeah we will have a great idea when we get there.
>>>
>>>
>>> On Thu, May 21, 2009 at 10:49 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx>wrote:
>>>
>>>> yeah i dunno, i cant think of how to do it, maybe it's ok for now...
>>>>
>>>> maybe when we have a world to place this cave into, we'll have
>>>> scriptable camera controls so we can do the boss fight where the boss is
>>>> visible, then after the fight we pan the camera to the bridge collapsing,
>>>> then to the rubble caving in and then back to the player or somethin.
>>>>
>>>> (ps i updated the website with some more screenshots)
>>>>
>>>> ok night for reals, sleep well kent!
>>>>
>>>>
>>>> On Thu, May 21, 2009 at 10:45 PM, Kent Petersen <kentkmp@xxxxxxxxx>wrote:
>>>>
>>>>> I originally had him much bigger but he clipped through the bridge. For
>>>>> the sake of avoiding that I scaled him down. I guess if you don't care 
>>>>> about
>>>>> that he looks more awesomer when he's bigger
>>>>>
>>>>>
>>>>> On Thu, May 21, 2009 at 10:31 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx>wrote:
>>>>>
>>>>>> wow that does look nice!
>>>>>>
>>>>>> It would be neat if you could see the boss better before you fight but
>>>>>> i cant think of any way can you?
>>>>>>
>>>>>> screen shot of new boss fight attached cause it is soooo freakin sweet
>>>>>>
>>>>>> Great model Chris!! (:
>>>>>>
>>>>>>
>>>>>> On Thu, May 21, 2009 at 10:20 PM, Kent Petersen <kentkmp@xxxxxxxxx>wrote:
>>>>>>
>>>>>>> night man. Pretty bad ass. I just added the boss in to the map right
>>>>>>> when you updated the art. Looks great
>>>>>>>
>>>>>>>
>>>>>>> On Thu, May 21, 2009 at 10:16 PM, Alan Wolfe 
>>>>>>> <alan.wolfe@xxxxxxxxx>wrote:
>>>>>>>
>>>>>>>> It looks pretty awesome, here's a screenshot of it in game
>>>>>>>>
>>>>>>>> Night all!
>>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>
>>>>>
>>>>
>>>
>>
>

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