Hell yeah, we are almost there. The game is looking great too. Eric and Wurmz, your art looks great. On Mon, Apr 27, 2009 at 8:41 AM, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote: > I tossed up 2 new screenshots on the website (http://project1.demofox.org). > The game is really starting to look nice! > > Here's our most recent accomplishments: > > 1) Eric made us a better character, so no more wooden ball, yay! > 2) Wurmz made some better textures for the cave floor and walls, as well as > some mine supports which you can see in the screenshots. > 3) Eric made a mine cart which you can see in one of the screenshots. The > lighting is off so it doesnt look like it should, hopefully that will be > fixed soon. > 4) Kent has been working on enemy pathing AI and is making great progress. > 5) I fixed an anoying bug where randomly, shadows wouldn't show up. > 6) Josh made a dynamic array class for us, which should increase > preformance and make less bugs. > > Stuff left to do.. > > 1) Better looking enemies > 2) Some more props to lay around the mine > 3) A lighting pass > 4) Finish placing walls and mine cart tracks > 5) Tune the combat, right now the enemies kick your butt > 6) Boss fight > 7) Script the stuff after the boss fight, such as him running into a wall > to cause a minor cave in, blocking your path in and exposing a magically > sealed door or something. > > We are gettin pretty close! (: >