[project1dev] Cave Status

  • From: Alan Wolfe <alan.wolfe@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Mon, 27 Apr 2009 08:41:33 -0700

I tossed up 2 new screenshots on the website (http://project1.demofox.org).
The game is really starting to look nice!

Here's our most recent accomplishments:

1) Eric made us a better character, so no more wooden ball, yay!
2) Wurmz made some better textures for the cave floor and walls, as well as
some mine supports which you can see in the screenshots.
3) Eric made a mine cart which you can see in one of the screenshots.  The
lighting is off so it doesnt look like it should, hopefully that will be
fixed soon.
4) Kent has been working on enemy pathing AI and is making great progress.
5) I fixed an anoying bug where randomly, shadows wouldn't show up.
6) Josh made a dynamic array class for us, which should increase preformance
and make less bugs.

Stuff left to do..

1) Better looking enemies
2) Some more props to lay around the mine
3) A lighting pass
4) Finish placing walls and mine cart tracks
5) Tune the combat, right now the enemies kick your butt
6) Boss fight
7) Script the stuff after the boss fight, such as him running into a wall to
cause a minor cave in, blocking your path in and exposing a magically sealed
door or something.

We are gettin pretty close! (:

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