[project1dev] Re: Biobeastie room question

  • From: Alan Wolfe <alan.wolfe@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Tue, 2 Mar 2010 10:23:23 -0800

i dont know what freezing your transformations means but if its the same
size in units afterwords as it was before it should be fine.

On Tue, Mar 2, 2010 at 10:19 AM, katie cook <ktmcook@xxxxxxxxx> wrote:

>   Hey Guys (Alan),
>
> I had a question about scale in the level editor.
>
> So when I export my files into milkshape, I always freeze my
> transformations so everything reads 0,0,0 (rotation) 1,1,1 (scale) 0,0,0
> (transform, where it is in space).
>
> If I was to make an object and export it with this info, then go back and
> modify the object/scale it if need be, then freeze it so it reads the same
> info again, would that translate to the level editor the same? Or does it
> throw everything off in the file?
>
> I ask because the other day you said if I was to do placeholder models,
> then modify them and update the files, the scale and position would have to
> be the same. I always group my objects together as 1 hierarchy, so I don't
> imagine the orientation will be a problem, but I am hoping that it is the
> same for scale.
>
> Let me know, I hope this makes sense.
>
> Thanks
>
> Katie
>
>
>
>

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