No problem! If you want to give it a miss, we can find someone else to do it I am even kind of interested in doing it to learn more about the content side of animation so i can be a better animation programmer. Since it's your model and you worked so hard on it, eric and i thought it would just make most sense to give you first dibs, but if you don't want to do it no worries! (: On Fri, Mar 5, 2010 at 9:35 AM, katie cook <ktmcook@xxxxxxxxx> wrote: > Thanks a bunch Alan, I will think it over and let you know. I still am a > bit leary jumping into the animation scene. But I will let you know. > > Thanks for thinking of me =) > > Katie > > --- On *Thu, 3/4/10, Alan Wolfe <alan.wolfe@xxxxxxxxx>* wrote: > > > From: Alan Wolfe <alan.wolfe@xxxxxxxxx> > Subject: [project1dev] Re: Biobeastie > To: project1dev@xxxxxxxxxxxxx > Date: Thursday, March 4, 2010, 10:25 PM > > > This guy looks really good and is pretty low poly too! Very nice!! > > Before the end of the milestone we are gonna need some animation for this > guy. > > Would you be interested in doin it? > > There will probably be an idle (maybe breathing heavily like a rabid beast) > There may be a walking looping animation. > There may be an "attack" animation where he does some kind of attack (like > a claw or a roar or something like that) > and maybe a death animation too... > > i dunno what we'll need, we'll have to figure that out as we flesh out the > activities in the temple more. > > Anyhow, do you want to try your hand at some animation? > > I know you have other modeling you want to do, but this animation stuff can > wait if you are interested (: > > On Thu, Mar 4, 2010 at 9:55 PM, katie cook > <ktmcook@xxxxxxxxx<http://us.mc361.mail.yahoo.com/mc/compose?to=ktmcook@xxxxxxxxx> > > wrote: > >> Hey Guys, >> >> Here are the biobeastie files. I had to guess on the scale relative to the >> room layout with the dimensions Eric mentioned. >> >> Hope you guys like it. =) >> >> Katie >> >> > >