[project1dev] Re: August game dev magazine

  • From: Kent Petersen <kentkmp@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Wed, 5 Aug 2009 12:51:59 -0700

I bet you could have one that had pages you could turn as well. I'm not
saying that it is the same as a book. I am more curious as to where the
cross over between a real book and an ebook is acceptable.

On Wed, Aug 5, 2009 at 12:48 PM, eric <figarus@xxxxxxxxx> wrote:

> Like a kindle? I mean, they exist but its way different than having a book
> in your hand
>
> Sent via BlackBerry from T-Mobile
>
> ------------------------------
> *From*: Kent Petersen
> *Date*: Wed, 5 Aug 2009 12:28:30 -0700
> *To*: <project1dev@xxxxxxxxxxxxx>
> *Subject*: [project1dev] Re: August game dev magazine
> What about a little lcd screen that you could hold that displayed your
> ebooks? You could even have memory where you have multiple books loaded up
> on one device
>
> On Wed, Aug 5, 2009 at 10:31 AM, eric <figarus@xxxxxxxxx> wrote:
>
>> I'm with you, there is something nice about having something in your hands
>> - that's why I don't think ebooks will ever totally replace regular books
>> Sent via BlackBerry from T-Mobile
>>
>> -----Original Message-----
>> From: Chris Riccobono <crysalim@xxxxxxxxx>
>>
>> Date: Wed, 5 Aug 2009 09:51:24
>> To: <project1dev@xxxxxxxxxxxxx>
>> Subject: [project1dev] Re: August game dev magazine
>>
>>
>> I wanted to get a sub to this mag a while ago, it seems really cool.
>> And off topic, the reader you linked to is very nifty, it's much
>> better than trying to read a magazine in a pdf.
>>
>> On Wed, Aug 5, 2009 at 9:44 AM, Alan Wolfe<alan.wolfe@xxxxxxxxx> wrote:
>> >
>> http://gamedeveloper.texterity.com/gamedeveloper/200908/?sub_id=Q7l0HKxx160W
>> >
>> > lots of cool stuff in there, theres even an article that talks about a
>> > technique for organizing art asset files, and why it's important! lol...
>> > there's other cooler stuff too (:
>> >
>>
>>
>>
>>
>

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