[project1dev] Re: Audio Programmer

  • From: Alan Wolfe <alan.wolfe@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Sat, 18 Jul 2009 11:12:08 -0700

laters nick

On Sat, Jul 18, 2009 at 11:06 AM, Nick Klotz <roracsenshi@xxxxxxxxx> wrote:

> I'm going out for a day or two, peace duuudes. Nice to have you aboard
> Tits.
>
>
> http://www.youtube.com/watch?v=NisCkxU544c&feature=PlayList&p=0516A45938BF35B7&index=6&playnext=2&playnext_from=PL
>
>
> On Sat, Jul 18, 2009 at 1:01 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote:
>
>> yeah, thats another thing.
>>
>> programming the sound and music support is a tech thing but actually
>> putting it into the world is a creative thing so eric will have to figure
>> out what he wants to do about that and who does what (ie not my call hehe)
>> :P
>>
>>
>> On Sat, Jul 18, 2009 at 10:51 AM, <figarus@xxxxxxxxx> wrote:
>>
>>> I definitely want a hand in sound/music design
>>>
>>> Sent via BlackBerry from T-Mobile
>>>
>>> ------------------------------
>>> *From*: Alan Wolfe
>>> *Date*: Sat, 18 Jul 2009 10:43:44 -0700
>>> *To*: <project1dev@xxxxxxxxxxxxx>
>>> *Subject*: [project1dev] Re: Audio Programmer
>>> Well the idea was just for him to program sound and music support.
>>>
>>> As far as putting in the sound effects, the music, what to play when etc,
>>> we have no one lined up for that yet :P
>>>
>>> it could be steve if he's interested perhaps (:
>>>
>>> We can figure that out after we get the support in though and get some
>>> basic sound effects in (first things first!)
>>>
>>> On Sat, Jul 18, 2009 at 10:40 AM, Nick Klotz <roracsenshi@xxxxxxxxx>wrote:
>>>
>>>> When I was playing GS IV I had it set up so that when I entered the
>>>> town, TSC, or different hunting areas it would play different sounds/songs.
>>>> I think my favorite was FF VII Birth of a God whenever I went to slay
>>>> minotaurs.
>>>>
>>>> The appropriate sounds and music can make or break a game, but I think
>>>> Tits will be really good in this area.
>>>>
>>>>
>>>> On Sat, Jul 18, 2009 at 12:57 AM, Alan Wolfe <alan.wolfe@xxxxxxxxx>wrote:
>>>>
>>>>> Woohoo!
>>>>>
>>>>> We are getting ourselves an audio programmer soon to code in sound and
>>>>> music support.
>>>>>
>>>>> Kahn (aka tits to you rorac) is really interested (:
>>>>>
>>>>> How i think it'll work is we'll use the FMOD sound library (used in
>>>>> games such as world of warcraft), so he'll be hooking the library up to 
>>>>> the
>>>>> engine, and then making script commands to play music and sound effects,
>>>>> then the actual playing of these things will be triggered in the script.
>>>>>
>>>>> But we shall see how it plays out (:
>>>>>
>>>>
>>>>
>>>
>>
>

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