Woohoo! We are getting ourselves an audio programmer soon to code in sound and music support. Kahn (aka tits to you rorac) is really interested (: How i think it'll work is we'll use the FMOD sound library (used in games such as world of warcraft), so he'll be hooking the library up to the engine, and then making script commands to play music and sound effects, then the actual playing of these things will be triggered in the script. But we shall see how it plays out (: