[project1dev] Re: Art for inside???

  • From: figarus@xxxxxxxxx
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Mon, 1 Jun 2009 18:49:04 +0000

Ill show it to you, I have it on my netbook
Sent via BlackBerry from T-Mobile

-----Original Message-----
From: Alan Wolfe <alan.wolfe@xxxxxxxxx>

Date: Mon, 1 Jun 2009 11:48:17 
To: <project1dev@xxxxxxxxxxxxx>
Subject: [project1dev] Re: Art for inside???


oh neato, c4d sounds neat (:

On Mon, Jun 1, 2009 at 11:45 AM, <figarus@xxxxxxxxx> wrote:

> I can use c4d's physics to make a natural looking table cloth for the table
>
>
> Sent via BlackBerry from T-Mobile
>
> ------------------------------
> *From*: Alan Wolfe
> *Date*: Mon, 1 Jun 2009 11:15:08 -0700
> *To*: <project1dev@xxxxxxxxxxxxx>
> *Subject*: [project1dev] Re: Art for inside???
>
>  well the game doesnt support cloth physics but i got this book on
> advanced animation techniques which talks about cloth physics and ragdoll
> and stuff so we might have some of that cooler stuff in the future :P
>
> On Mon, Jun 1, 2009 at 11:02 AM, katie cook <ktmcook@xxxxxxxxx> wrote:
>
>>   Hey Eric,
>>
>> I have time tomorrow night (TUESDAY), to work on stuff. If its okay I was
>> going to kick out a couple more signs. Then I was thinking of working on the
>> table.
>>
>> I had a feeling that you were thinking of the a table cloth. I had some
>> ideas for the legs and maybe a chair. But I wasn't sure about the table
>> cloth, cause I didn't know if you were wanting cloth dynamics applied. In
>> which case I don't know how the model applies to the cloth system if that is
>> an option we can pursue.
>>
>> Let me know what you think and if its cool I will do the signs and make
>> the legs and chair for you to check out.
>>
>> Thanks E, =)
>>
>> --- On *Mon, 6/1/09, eric drewes <figarus@xxxxxxxxx>* wrote:
>>
>>
>> From: eric drewes <figarus@xxxxxxxxx>
>> Subject: [project1dev] Re: Art for inside???
>> To: project1dev@xxxxxxxxxxxxx
>> Date: Monday, June 1, 2009, 4:49 AM
>>
>>
>> hey katie, yeah i want a table cloth, i know of a really neat method for
>> it ifyou dont have it.  i am making today a "production modeling" day
>> because my gf is at a concert all night so :-P let me know what you want to
>> work on, what you may need me to work on and i'll add it to my list.  right
>> now i need to build the terrain and walls, etc. for the map, the plank
>> bridge, etc.  so we can have the basics set out, then we can place the tent
>> and finish the inside with whatever we need there. :)
>>
>> On Mon, Jun 1, 2009 at 1:25 AM, katie cook 
>> <ktmcook@xxxxxxxxx<http://us.mc361.mail.yahoo.com/mc/compose?to=ktmcook@xxxxxxxxx>
>> > wrote:
>>
>>>   Hey ERIC,
>>>
>>> You mentioned to do the tent and then we would figure out the rest after
>>> that.
>>>
>>> That was a good call. I mentioned I would be interested in doing the
>>> table and chairs. But I got to thinking...Sometimes in the fortune tellers
>>> environment, they just have a table cloth draped over their table. I wasn't
>>> sure what you were going for, but I thought you might have wanted to do a
>>> table with the legs and do the table cloth and chair. Or if your thinking
>>> more along the lines of table with no cloth, then we could model out the
>>> table with chairs.
>>>
>>> Anyway, just looking to see where your at and how you wanted to handle
>>> it. I am excited to work on those when you decide what's up. Just let me
>>> know what you want and how I can help.
>>>
>>> Thanks E,
>>>
>>> Katie
>>>
>>>
>>
>>
>

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