[project1dev] 3ds max

  • From: eric drewes <figarus@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Thu, 23 Apr 2009 20:57:19 -0400

good news... models import and export between 3ds and milkshape pretty
easily... theres still some goofyness w/ textures (i.e. if i have 2 polygons
and a different texture on each, one doesnt seem to carry over).  these
problems may be fixed w/ more experimentation - i dont have much experience
with 3ds and it seems like a pain in the ass after coming from c4d (which is
ultra user/noob friendly) but once i get the hang of it or get the hang of
importing/exporting between 3ds and c4d, it'll be rock and roll

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