serialization, size errors... or something else.

  • From: Tyler Littlefield <tyler@xxxxxxxxxxxxx>
  • To: programmingblind@xxxxxxxxxxxxx
  • Date: Wed, 30 Jun 2010 14:36:52 -0600

Hello all,
Boost's serialization library added 700+ kb to the binary size (including 
debugging) and made compilation a very slow process, so I wrote my own setup. 
It works with other objects and things, it just doesn't work with my mud 
engine, and I'm not sure how to figure out if the issue is in the reading or 
writing. I have a suspicion it is a size issue, (I'm reading more bytes than I 
should), but I'm not totally sure. Would someone mind throwing some ideas my 
way on debugging this mess, or poking at the code? It would be really 
appriciated. I've spent a few hours fighting with it and haven't gotten 
anywhere.
Anyway, the repo is at: svn://tds-solutions.net/aspen/branches/unstable
That version compiles, it just has issues reading or writing to the file.

                Thanks,
Tyler Littlefield
        http://tds-solutions.net
        Twitter: sorressean

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