No; Windows Mail, Edsharp, a couple Explorer windows... on a dual core with 4gb ram? I guess I am just lucky. By any chance, are you running no screen reader, or one that is not jaws? Have a great day, Alex New email address: mehgcap@xxxxxxxxx ----- Original Message ----- From: BlueScale To: programmingblind@xxxxxxxxxxxxx Sent: Sunday, September 13, 2009 8:51 PM Subject: Re: pygame sound very slow to respond Hi, Very strange, when I run this program the sound happens instantly. Is there a lot of other stuff taking up cpu time too? On Sun, 2009-09-13 at 19:32 -0400, Alex Hall wrote: Hi all, Below is the code of an example pygame program that plays a sound when a key is pressed. However, the sound is slow to happen, a bit less than a second from keypress to sound play. A second is a long time to wait in a game... Why is it so slow? Is it because the ogg decoding takes a while? No, that would only be slow to load, not to play. I don't know, but I can't imagine games from this if it takes so long to respond. Begin Code: # start playing a sound when a key is pressed # exit if the letter "q" or the "escape" key is pressed # import the pygame module import pygame # start pygame pygame.init() # load a sound file into memory sound = pygame.mixer.Sound("bird.ogg") # start the display (required by the event loop) pygame.display.set_mode((320, 200)) # loop forever (until a break occurs) while True: # wait for an event event = pygame.event.wait() # if the event is about a keyboard button that have been pressed... if event.type == pygame.KEYDOWN: # ... then start playing the sound sound.play() # and if the button is the "q" letter or the "escape" key... if event.unicode == "q" or event.key == pygame.K_ESCAPE: # ... then exit from the while loop break # end if # end if # end while Have a great day, Alex New email address: mehgcap@xxxxxxxxx __________ View the list's information and change your settings at //www.freelists.org/list/programmingblind