RE: game development layout question

  • From: "Chris Hofstader" <chris.hofstader@xxxxxxxxxxx>
  • To: <programmingblind@xxxxxxxxxxxxx>
  • Date: Sat, 13 Oct 2007 07:47:50 -0400

If you want city streets, take a look at the Grande Prix and various tours.

  _____  

From: programmingblind-bounce@xxxxxxxxxxxxx
[mailto:programmingblind-bounce@xxxxxxxxxxxxx] On Behalf Of Littlefield,
Tyler
Sent: Friday, October 12, 2007 10:15 PM
To: programmingblind@xxxxxxxxxxxxx
Subject: Re: game development layout question


Inthane,
I want to make it like city streets.
I'm thinking of a GTA game, or something similar.
 
Thanks,
Tyler Littlefield.
Vertigo head coder
"My programs don't have bugs, just randomly added features."
msn: tyler@xxxxxxxxxxxxx
email: tyler@xxxxxxxxxxxxx
aim: st8amnd2005
web: tysdomain.com

----- Original Message ----- 
From: inthaneelf <mailto:inthaneelf@xxxxxxxxxxxxxx>  
To: programmingblind@xxxxxxxxxxxxx 
Sent: Friday, October 12, 2007 8:08 PM
Subject: Re: game development layout question

Ty, 
 
the type and style and even the nature of the tracks depend on what kind of
racing, I. E. quarter mile, Indy, NASCAR, formula 1, 2, 3, 4, 5, grand prix,
flat track oval/sprint car, figure 8 dirt track, demolition derby; so on and
so forth, if you know of a game that is similar to what you want to build,
that can give me an idea of what you want as well.    
 
or just the name of a race you have seen that caught your interest, like the
"long beach grand prix" that's held out here every year, or the
"Indianapolis 500"
 
laters, 
inthane
. For Blind Programming assistance, Information, Useful Programs, and Links
to Jamal Mazrui's Text tutorial packages and Applications, visit me at:
http://grabbag.alacorncomputer.com
. to be able to view a simple programming project in several programming
languages, visit the Fruit basket demo site at:
http://fruitbasketdemo.alacorncomputer.com


----- Original Message ----- 
From: Littlefield,  <mailto:tyler@xxxxxxxxxxxxx> Tyler 
To: programmingblind@xxxxxxxxxxxxx 
Sent: Friday, October 12, 2007 6:27 PM
Subject: Re: game development layout question

I just want a basic track, that has turns on it etc. I also want other cars
on it. Sorry, I'm not really sure what you want in terms of more
information.
Thanks,
Tyler Littlefield.
Vertigo head coder
"My programs don't have bugs, just randomly added features."
msn: tyler@xxxxxxxxxxxxx
email: tyler@xxxxxxxxxxxxx
aim: st8amnd2005
web: tysdomain.com

----- Original Message ----- 
From: inthaneelf <mailto:inthaneelf@xxxxxxxxxxxxxx>  
To: programmingblind@xxxxxxxxxxxxx 
Sent: Friday, October 12, 2007 7:05 PM
Subject: Re: game development layout question

I can answer that Ty, but for a good answer you will need to feed info this
way due to different types and styles  of racing and tracks, what are you
thinking of, 
 
for any type of mapping, I think your best way to work is with "units"
weather there squares or octagons or pentagons,  if you use some sort of
measuring unit it will make things a whole lot easier.   squares would be
simplest, but also limiting in some kinds of designs.  
 
inthane
. For Blind Programming assistance, Information, Useful Programs, and Links
to Jamal Mazrui's Text tutorial packages and Applications, visit me at:
http://grabbag.alacorncomputer.com
. to be able to view a simple programming project in several programming
languages, visit the Fruit basket demo site at:
http://fruitbasketdemo.alacorncomputer.com


----- Original Message ----- 
From: Littlefield, Tyler <mailto:tyler@xxxxxxxxxxxxx>  
To: programmingblind@xxxxxxxxxxxxx 
Sent: Friday, October 12, 2007 1:47 PM
Subject: game development layout question

Hello list,
I've got a question.
I'm thinking of writing a game in c++.
I want to find a way to make the board and map.
I thought about using an array, but then that would require that all objects
are the same...
Any ideas?
Also, how are race tracks built?
I want to do a bit of racing in the game, just not sure how to lay those
out.
 
Thanks,
Tyler Littlefield.
Vertigo head coder
"My programs don't have bugs, just randomly added features."
msn: tyler@xxxxxxxxxxxxx
email: tyler@xxxxxxxxxxxxx
aim: st8amnd2005
web: tysdomain.com



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