Hello jim, It might, but if I have an array of objects, the objects would need to be of mixed-type so I'm able to maybe manage more than one object. E.g, a vehicle will be a different object from a player, etc. Thanks, Tyler Littlefield. Vertigo head coder "My programs don't have bugs, just randomly added features." msn: tyler@xxxxxxxxxxxxx email: tyler@xxxxxxxxxxxxx aim: st8amnd2005 web: tysdomain.com ----- Original Message ----- From: Jim To: programmingblind@xxxxxxxxxxxxx Sent: Friday, October 12, 2007 5:34 PM Subject: Re: game development layout question Hi Tyler, Unless I am missing something, you could maybe make the squares on the board objects so that they could be different from one-another. Would that work? Thanks. Jim __________ Take back your shopping life at http://tinyurl.com/32rsxz ----- Original Message ----- From: Littlefield, Tyler To: programmingblind@xxxxxxxxxxxxx Sent: Friday, October 12, 2007 4:47 PM Subject: game development layout question Hello list, I've got a question. I'm thinking of writing a game in c++. I want to find a way to make the board and map. I thought about using an array, but then that would require that all objects are the same... Any ideas? Also, how are race tracks built? I want to do a bit of racing in the game, just not sure how to lay those out. Thanks, Tyler Littlefield. Vertigo head coder "My programs don't have bugs, just randomly added features." msn: tyler@xxxxxxxxxxxxx email: tyler@xxxxxxxxxxxxx aim: st8amnd2005 web: tysdomain.com