Re: finding free sounds and backgorund music?

  • From: Kerneels Roos <kerneels@xxxxxxxxx>
  • To: programmingblind@xxxxxxxxxxxxx
  • Date: Thu, 14 Oct 2010 12:02:38 +0200

 Hi Tyler,

If you don't mind me asking, what is the library you plan to use for your audio game dev?

I use to get very nice loops from ampcast.com but they don't exist any longer.

Cheers
On 10/14/2010 5:18 AM, Alex Hall wrote:
What about http://www.soundjay.com?

On 10/13/10, David Engebretson Jr.<d.engebretson@xxxxxxxxxxx>  wrote:
Do you have something specific in mind?  I have some repetitive tunes in my
back pocket.

dark, wholesome, trance, dance, new age, whatchya lookin for?

david
d.engebretson@xxxxxxxxxxx

----- Original Message -----
From: "Tyler Littlefield"<tyler@xxxxxxxxxxxxx>
To:<programmingblind@xxxxxxxxxxxxx>
Sent: Wednesday, October 13, 2010 7:58 PM
Subject: finding free sounds and backgorund music?


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Hash: SHA1

Hello all,
A year or so ago, hunting down royalty free music didn't seem to be an
issue, nor did hunting down sounds. Now, as with everything, it seems
that big corporate companies have rebranded royalty free music, and you
can have any song of your choosing that they compose, from anywhere
between $10 and $50 or so.
I'm looking to play with some game dev, especially now that I've gotten
to work with a library I really like, but since these are audio games, I
really need to find some good sounds and/or music to make this
interesting. My first couple of games will be free, so I can't afford to
fork over $60 per background track and who knows whatever else for
actual sounds, so if anyone knows of some deep dark corner of the
internet where sounds and music are still free, I'd love to find out
about it.

- --
Thanks,
Tyler Littlefield
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--
Kerneels Roos
Cell: +27 (0)82 309 1998
Skype: cornelis.roos

"Common Sense" is not "Common Practice" .

"The Strawberry Jam Law:
  The wider you spread it, the thinner it gets..."
   -- from the Java Specialist Newsletter, from a book on consulting.

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