that would be because you've got all the if statements in a row. Create functions for each room, and each event. HTH, Thanks, Tyler Littlefield. Vertigo head coder "My programs don't have bugs, just randomly added features." msn: compgeek134@xxxxxxxxxxx email: compgeek13@xxxxxxxxx aim: st8amnd2005 skype: st8amnd127 ----- Original Message ----- From: alex To: programmingblind@xxxxxxxxxxxxx Sent: Saturday, October 06, 2007 4:02 PM Subject: Re: Programming in autoit question, How do you order things Thanks for actually offering to help. I have checked out all of the tutorials but cant figure it out. Wen you start the game it says press s to start, What i want is wen you press S it will start, and wen it prompts you to press Y or N you can. But what is happening: Wen you start the game and press Y or N witch is supposed to be your second prompt it goes to its third audio but if you press S it will not let you press Y after the first prompt due to the fact that I do not know how to tell it the order of the events. (If you press the anser to the 4th prompt before you anser the first it jumps to that. ----- Original Message ----- From: Littlefield, Tyler To: programmingblind@xxxxxxxxxxxxx Sent: Saturday, October 06, 2007 5:55 PM Subject: Re: Programming in autoit question, How do you order things what do you mean. I need to know what's happening before I help. Thanks, Tyler Littlefield. Vertigo head coder "My programs don't have bugs, just randomly added features." msn: compgeek134@xxxxxxxxxxx email: compgeek13@xxxxxxxxx aim: st8amnd2005 skype: st8amnd127 ----- Original Message ----- From: alex To: programmingblind@xxxxxxxxxxxxx Sent: Saturday, October 06, 2007 3:45 PM Subject: Programming in autoit question, How do you order things Okay here is my script: ;creates a dummy window, and displays a message box when things are pressed. #include <GuiConstants.au3> #include <misc.au3> GuiCreate("Alien Obduction", 100, 100) ;create voice object GuiSetState() $sapi=ObjCreate("sapi.SpVoice") message() while (GuiGetMsg()<>$GUI_EVENT_CLOSE) if (_IsPressed("58")) then $sapi.speak("Good by.", 1). message() exit EndIf if (_IsPressed("53")) then $sapi.speak("Okay lets begin! You wake up in a strange place. Dimmly you become aware of your surroundings. You look around slowly. Where are you? What is going on? These are things that you plan to try and anser. You strech and look around. It seems to be some kind of operating room but you don't recognize any of the things you see. You do however notice an I V like device inserted in your arm. Do you dare pull it out? Press y for yes or n for no. ", 1) message() EndIf if (_IsPressed("59")) then e1() EndIf wend exit func Message() $sapi.speak("Are you ready? Press s to start or press x to exit.", 1) EndFunc Func e1() $sapi.speak("You grab ahold and pull. Aww! It hurt but its over with now your free to stand up. Where would you like to go? The door d or the large machine m.", 1) EndFunc Okay I would like the events to happen in order. What is currently happening is it is not running in stages,. Follow the gameline and listen to it. I can not explain everything that is happening.