Re: Java problem

  • From: Dave <davidct1209@xxxxxxxxx>
  • To: programmingblind@xxxxxxxxxxxxx
  • Date: Thu, 25 Nov 2010 13:05:20 -0800

Not the way I'd go about it....put the game states into a 3x3 array
and the solution's just a constant lookup.

On 11/24/10, Sina Bahram <sbahram@xxxxxxxxx> wrote:
> Use a switch statement and be done with it.
>
> Take care,
> Sina
>
> -----Original Message-----
> From: programmingblind-bounce@xxxxxxxxxxxxx
> [mailto:programmingblind-bounce@xxxxxxxxxxxxx] On Behalf Of Dave
> Sent: Wednesday, November 24, 2010 11:47 PM
> To: programmingblind@xxxxxxxxxxxxx
> Subject: Re: Java problem
>
> Yeah....again, let him figure it out.  He probably just wants to ensure the
> entered character equals p, r, or s.
>
> I assume it's for an assignment, so trying to only hint at a solution.
>
> On 11/24/10, black ares <matematicianu2003@xxxxxxxxxxx> wrote:
>> more over, he says there, that the soft exit if the user presses any
>> key other than r, p, s.
>> But with that while, the software does not exit if you press a for
>> example.
>>
>> ----- Original Message -----
>> From: "Dave" <davidct1209@xxxxxxxxx>
>> To: <programmingblind@xxxxxxxxxxxxx>
>> Sent: Thursday, November 25, 2010 6:12 AM
>> Subject: Re: Java problem
>>
>>
>>> Yeah...trying to let him figure it out.  CompareTo for strings does a
>>> lexical comparison...so "a" < "b" < ... "z".
>>>
>>> In the condition as is, the loop continues if the character entered
>>> (or any string for that matter) is < "s" (not including "s").
>>>
>>> On 11/24/10, black ares <matematicianu2003@xxxxxxxxxxx> wrote:
>>>> Even knowing what compareto is doing, it is not the case.
>>>> because in this code, has I understand, the while must loop while
>>>> the user press R, P or S.
>>>> The compare method returns 3 values
>>>> -1, 0, 1.
>>>> And comparing to see if compare to is <0 is not the case here.
>>>> I guess that in the while you wana see if the user choice is equal
>>>> tor, or p, or s!
>>>> Isn't it?
>>>>
>>>> ----- Original Message -----
>>>> From: "Gilbert Neiva" <gneiva@xxxxxxx>
>>>> To: <programmingblind@xxxxxxxxxxxxx>
>>>> Sent: Wednesday, November 24, 2010 10:36 PM
>>>> Subject: Re: Java problem
>>>>
>>>>
>>>>> I'm still having problems with my Rock Paper Scissors application.
>>>>> I changed the program code in the driver class as follows.
>>>>>
>>>>> import java.util.Scanner;
>>>>>
>>>>> public class RockPaperScissorsDriver { public static void
>>>>> main(String[] args) {  RockPaperScissors userGame; // Holds user's
>>>>> enumeration value RockPaperScissors compGame; // Holds computer's
>>>>> enumeration value  final String TITLE = "Rock, Paper, Scissors"; //
>>>>> Game chant final String PAPERCOVERS = "Paper covers rock:"; final
>>>>> String SCISSORSCUTS = "Scissors cuts paper:"; final String
>>>>> ROCKSMASH = "Rock smashes scissors:"; final String IWIN = "I win!";
>>>>> final String YOUWIN = "You win!"; String userChoice; // Holds
>>>>> user's choice  int compChoice; // Holds computer's choice  int wins
>>>>> = 0; // Holds user's number of wins  int ties = 0; // Holds number
>>>>> of ties between user and computer  Scanner inData = new
>>>>> Scanner(System.in); // Scanner object
>>>>>
>>>>> do
>>>>>  {
>>>>> // Print statement asks user to enter choice
>>>>> System.out.println("Enter r for rock, p for paper, or s for scissors "
>>>>> +
>>>>>   "or any other key to quit:");
>>>>> userChoice = inData.nextLine(); // Get userChoice userChoice =
>>>>> userChoice.toLowerCase(); // Switch userChoice to lowercase
>>>>>
>>>>> // Computer makes choice
>>>>> compChoice = (int)(3.0 * Math.random()) + 1;
>>>>>
>>>>> // If user chooses r and computer chooses 2 if
>>>>> ((userChoice.equals("r")) && (compChoice == 2)) {  userGame =
>>>>> RockPaperScissors.rock; // Change value of userGame  compGame =
>>>>> RockPaperScissors.paper; // Change value of compGame
>>>>>
>>>>>  // Print statement tells user his or her choice
>>>>> System.out.println("You chose " + userGame + ".");
>>>>>
>>>>>  // Print statement tells user computer's choice
>>>>> System.out.println("I chose " + compGame + ".");
>>>>> System.out.println(TITLE); // Print game chant
>>>>> System.out.println(PAPERCOVERS); // Print Paper covers rock
>>>>>
>>>>> // Print statement tells user computer wins
>>>>> System.out.println(IWIN); }
>>>>>
>>>>> // If user chooses p and computer chooses 3 else if
>>>>> ((userChoice.equals("p")) && (compChoice == 3)) {  userGame =
>>>>> RockPaperScissors.paper; // Change value of userGame  compGame =
>>>>> RockPaperScissors.scissors; // Change value of compGame
>>>>>
>>>>>  // Print statement tells user his or her choice
>>>>> System.out.println("You chose " + userGame + ".");
>>>>>
>>>>>  // Print statement tells user computer's choice
>>>>> System.out.println("I chose " + compGame + ".");
>>>>> System.out.println(TITLE); // Print game chant
>>>>> System.out.println(SCISSORSCUTS); // Print scissors cuts paper
>>>>>
>>>>> // Print statement tells user computer wins
>>>>> System.out.println(IWIN); }
>>>>>
>>>>> // If user chooses s and computer chooses 1 else if
>>>>> ((userChoice.equals("s")) && (compChoice == 1)) {  userGame =
>>>>> RockPaperScissors.scissors; // Change value of userGame  compGame =
>>>>> RockPaperScissors.rock; // Change value of compGame
>>>>>
>>>>>  // Print statement tells user his or her choice
>>>>> System.out.println("You chose " + userGame + ".");
>>>>>
>>>>>  // Print statement tells user computer's choice
>>>>> System.out.println("I chose " + compGame + ".");
>>>>> System.out.println(TITLE); // Print game chant
>>>>> System.out.println(ROCKSMASH); // Print rock smashes scissors
>>>>>
>>>>> // Print statement tells user computer wins
>>>>> System.out.println(IWIN); }
>>>>>
>>>>> // If computer chooses 1 and user chooses p else if ((compChoice ==
>>>>> 1) && (userChoice.equals("p"))) {  compGame =
>>>>> RockPaperScissors.rock; // Change value of compGame  userGame =
>>>>> RockPaperScissors.paper; // Change value of userGame
>>>>>
>>>>>  // Print statement tells user his or her choice
>>>>> System.out.println("You chose " + userGame + ".");
>>>>>
>>>>>  // Print statement tells user computer's choice
>>>>> System.out.println("I chose " + compGame + ".");
>>>>> System.out.println(TITLE); // Print game chant
>>>>> System.out.println(PAPERCOVERS); // Print paper covers rock
>>>>>
>>>>> // Print statement tells user he or she wins
>>>>> System.out.println(YOUWIN);
>>>>> wins++; // Increment wins by 1
>>>>> }
>>>>>
>>>>> // If computer chooses 2 and user chooses s else if ((compChoice ==
>>>>> 2) && (userChoice.equals("s"))) {  compGame =
>>>>> RockPaperScissors.paper; // Change value of compGame  userGame =
>>>>> RockPaperScissors.scissors; // Change value of userGame
>>>>>
>>>>>  // Print statement tells user his or her choice
>>>>> System.out.println("You chose " + userGame + ".");
>>>>>
>>>>>  // Print statement tells user computer's choice
>>>>> System.out.println("I chose " + compGame + ".");
>>>>> System.out.println(TITLE); // Print game chant
>>>>> System.out.println(SCISSORSCUTS); // Print scissors cuts paper
>>>>>
>>>>> // Print statement tells user he or she wins
>>>>> System.out.println(YOUWIN);
>>>>> wins++; // Increment wins by 1
>>>>> }
>>>>>
>>>>> // Ifcomputer chooses 3 and user chooses r else if ((compChoice ==
>>>>> 3) && (userChoice.equals("r"))) {  userGame =
>>>>> RockPaperScissors.rock; // Change value of userGame compGame =
>>>>> RockPaperScissors.scissors; // Change value of compGame
>>>>>
>>>>> //Print statement tells user his or her choice
>>>>> System.out.println("You chose " + userGame + ".");
>>>>>
>>>>> //Print statement tells user computer's choice
>>>>> System.out.println("I chose " + compGame + ".");
>>>>> System.out.println(TITLE); // Print game chant
>>>>> System.out.println(ROCKSMASH); // Print rock smashes scissors
>>>>>
>>>>> // Print statement tells user he or she wins
>>>>> System.out.println(YOUWIN);
>>>>> wins++; // Increment wins by 1
>>>>> }
>>>>>
>>>>> else if (userChoice.compareTo("r") > 0 or userChoice.compareTo("p")
>>>>> > 0 or
>>>>>
>>>>> userChoice.compareTo("s") > 0)
>>>>>  {
>>>>> //Print statement ending game
>>>>> System.out.println("Thanks for playing."); } else // Otherwise { //
>>>>> Print statement tells user is tied with computer
>>>>> System.out.println("We are tied!");
>>>>> ties++; // Increment ties by 1
>>>>> }
>>>>> }
>>>>>
>>>>> // Until user chooses r, p, or s
>>>>> while (userChoice.compareTo("r") > 0 or userChoice.compareTo("p") >
>>>>> 0 or
>>>>> userChoice.compareTo("s") > 0);
>>>>>
>>>>> // Print statement tells user number of wins and number of ties
>>>>> System.out.println("You have " + wins + " wins and " + ties + "
>>>>> ties.");  } } // End of class
>>>>>
>>>>> The enum class is still the same.
>>>>>
>>>>> // Enumeration RockPaperScissors contains fields for the game rock,
>>>>> //      paper, scissors.
>>>>> public enum RockPaperScissors { rock, paper, scissors }
>>>>>
>>>>> When I try to compile the application, I get the following error.
>>>>>
>>>>> C:\Users\user\Desktop\COMP268\Practice\RockPaperScissors\src>javac
>>>>> *.java
>>>>> RockPaperScissorsDriver.java:143: ')' expected else if
>>>>> (userChoice.compareTo("r") > 0 or userChoice.compareTo("p") > 0 or
>>>>> userChoice.compareTo("s") > 0) ^
>>>>> RockPaperScissorsDriver.java:154: illegal start of expression } ^
>>>>> RockPaperScissorsDriver.java:157: ')' expected while
>>>>> (userChoice.compareTo("r") > 0 or userChoice.compareTo("p") > 0 or
>>>>> userCho
>>>>> ice.compareTo("s") > 0);
>>>>> ^
>>>>> 3 errors
>>>>>
>>>>> C:\Users\user\Desktop\COMP268\Practice\RockPaperScissors\src>
>>>>> graphic
>>>>> 827
>>>>>
>>>>> I am totally stumped on what to do. Can someone help me out with
>>>>> this problem? Thanks.
>>>>>
>>>>> Gilbert Neiva
>>>>>
>>>>> ----- Original Message -----
>>>>> From: "Dave" <davidct1209@xxxxxxxxx>
>>>>> To: <programmingblind@xxxxxxxxxxxxx>
>>>>> Sent: Wednesday, November 24, 2010 10:42 AM
>>>>> Subject: Re: Java problem
>>>>>
>>>>>
>>>>>> First issue is check the way you're comparing string; are you
>>>>>> comparing string object references or performing a case-sensitive
>>>>>> character match/case-insensitive match?  Read up on it if that
>>>>>> didn't make sense (either below or in any intro java book under
>>>>>> any discussion of strings).
>>>>>>
>>>>>> http://leepoint.net/notes-java/data/strings/12stringcomparison.htm
>>>>>> l
>>>>>>
>>>>>> On 11/24/10, Gilbert Neiva <gneiva@xxxxxxx> wrote:
>>>>>>> I am recreating the game Rock Paper Scissors, but there is a problem.
>>>>>>> The
>>>>>>> game doesn't run properly. I get an infinate loop, and the game
>>>>>>> doesn't tell me my or it's choise. Here is what happens when I
>>>>>>> run it.
>>>>>>>
>>>>>>> Enter r for rock, p for paper, or s for scissors or any other key
>>>>>>> to
>>>>>>> quit:
>>>>>>>
>>>>>>> r
>>>>>>>
>>>>>>> Thanks for playing.
>>>>>>>
>>>>>>> We are tied!
>>>>>>>
>>>>>>> Enter r for rock, p for paper, or s for scissors or any other key
>>>>>>> to
>>>>>>> quit:
>>>>>>>
>>>>>>> s
>>>>>>>
>>>>>>> Thanks for playing.
>>>>>>>
>>>>>>> We are tied!
>>>>>>>
>>>>>>> Enter r for rock, p for paper, or s for scissors or any other key
>>>>>>> to
>>>>>>> quit:
>>>>>>>
>>>>>>> p
>>>>>>>
>>>>>>> Thanks for playing.
>>>>>>>
>>>>>>> We are tied!
>>>>>>>
>>>>>>> Enter r for rock, p for paper, or s for scissors or any other key
>>>>>>> to
>>>>>>> quit:
>>>>>>>
>>>>>>> P
>>>>>>>
>>>>>>> Thanks for playing.
>>>>>>>
>>>>>>> We are tied!
>>>>>>>
>>>>>>> Enter r for rock, p for paper, or s for scissors or any other key
>>>>>>> to
>>>>>>> quit:
>>>>>>>
>>>>>>> S
>>>>>>>
>>>>>>> Thanks for playing.
>>>>>>>
>>>>>>> We are tied!
>>>>>>>
>>>>>>> Enter r for rock, p for paper, or s for scissors or any other key
>>>>>>> to
>>>>>>> quit:
>>>>>>>
>>>>>>> q
>>>>>>>
>>>>>>> Thanks for playing.
>>>>>>>
>>>>>>> We are tied!
>>>>>>>
>>>>>>> Enter r for rock, p for paper, or s for scissors or any other key
>>>>>>> to
>>>>>>> quit:
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>> I have two class files, one with an enum class and the other is
>>>>>>> the driver class. Here is the code for the enum class.
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>> // Enumeration RockPaperScissors contains fields for the game
>>>>>>> rock,
>>>>>>>
>>>>>>> // paper, scissors.
>>>>>>>
>>>>>>> public enum RockPaperScissors { rock, paper, scissors }
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>> Here is the source code for the driver class.
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>> import java.util.Scanner;
>>>>>>>
>>>>>>> public class RockPaperScissorsDriver
>>>>>>>
>>>>>>> {
>>>>>>>
>>>>>>> public static void main(String[] args)
>>>>>>>
>>>>>>> {
>>>>>>>
>>>>>>> RockPaperScissors rockPaperScissors; // Holds enumeration value
>>>>>>>
>>>>>>> final String TITLE = "Rock, Paper, Scissors"; // Game chant
>>>>>>>
>>>>>>> final String PAPERCOVERS = "Paper covers rock:";
>>>>>>>
>>>>>>> final String SCISSORSCUTS = "Scissors cuts paper:";
>>>>>>>
>>>>>>> final String ROCKSMASH = "Rock smashes scissors:";
>>>>>>>
>>>>>>> final String IWIN = "I win!";
>>>>>>>
>>>>>>> final String YOUWIN = "You win!";
>>>>>>>
>>>>>>> String userChoice; // Holds user's choice
>>>>>>>
>>>>>>> int compChoice; // Holds computer'
>>>>>>>
>>>>>>> int wins = 0; // Holds user's number of wins
>>>>>>>
>>>>>>> int ties = 0; // Holds number of ties between user and computer
>>>>>>>
>>>>>>> Scanner inData = new Scanner(System.in); // Scanner object
>>>>>>>
>>>>>>> do
>>>>>>>
>>>>>>> {
>>>>>>>
>>>>>>> // Print statement asks user to enter choice
>>>>>>>
>>>>>>> System.out.println("Enter r for rock, p for paper, or s for scissors
>>>>>>> "
>>>>>>>
>>>>>>> +
>>>>>>>
>>>>>>> "or any other key to quit:");
>>>>>>>
>>>>>>> userChoice = inData.nextLine(); // Get userChoice
>>>>>>>
>>>>>>>
>>>>>>> // Computer makes choice
>>>>>>>
>>>>>>> compChoice = (int)(3.0 * Math.random()) + 1;
>>>>>>>
>>>>>>>
>>>>>>> // If user chooses R
>>>>>>>
>>>>>>> if (userChoice == "r")
>>>>>>>
>>>>>>> {
>>>>>>>
>>>>>>> userChoice = userChoice.toLowerCase(); // Switch userChoice to
>>>>>>> lowercase
>>>>>>>
>>>>>>> rockPaperScissors = RockPaperScissors.rock; // Change value of
>>>>>>> rockPaperScissors
>>>>>>>
>>>>>>>
>>>>>>> //Print statement tells user his or her choice
>>>>>>>
>>>>>>> System.out.println("You chose " + rockPaperScissors + ".");
>>>>>>>
>>>>>>> }
>>>>>>>
>>>>>>>
>>>>>>> // If user chooses p
>>>>>>>
>>>>>>> else if (userChoice == "p")
>>>>>>>
>>>>>>> {
>>>>>>>
>>>>>>> userChoice = userChoice.toLowerCase(); // Switch userChoice to
>>>>>>> lowercase
>>>>>>>
>>>>>>> rockPaperScissors = RockPaperScissors.paper; // Change value of
>>>>>>> rockPaperScissors
>>>>>>>
>>>>>>>
>>>>>>> // Print statement tells user his or her choice
>>>>>>>
>>>>>>> System.out.println("You chose " + rockPaperScissors + ".");
>>>>>>>
>>>>>>> }
>>>>>>>
>>>>>>>
>>>>>>> // If user chooses s
>>>>>>>
>>>>>>> else if (userChoice == "s")
>>>>>>>
>>>>>>> {
>>>>>>>
>>>>>>> userChoice = userChoice.toLowerCase(); // Switch userChoice to
>>>>>>> lowercase
>>>>>>>
>>>>>>> rockPaperScissors = RockPaperScissors.scissors; // Change value
>>>>>>> of rockPaperScissors
>>>>>>>
>>>>>>>
>>>>>>> // Print statement tells user his or her choice
>>>>>>>
>>>>>>> System.out.println("You chose " + rockPaperScissors + ".");
>>>>>>>
>>>>>>> }
>>>>>>>
>>>>>>> else // Otherwise
>>>>>>>
>>>>>>> {
>>>>>>>
>>>>>>> // Print statement ending game
>>>>>>>
>>>>>>> System.out.println("Thanks for playing.");
>>>>>>>
>>>>>>> compChoice = 0; // Reset compChoice to 0
>>>>>>>
>>>>>>> }
>>>>>>>
>>>>>>>
>>>>>>> // If computer chooses 1
>>>>>>>
>>>>>>> if (compChoice == 1)
>>>>>>>
>>>>>>> {
>>>>>>>
>>>>>>> rockPaperScissors = RockPaperScissors.rock; // Change value of
>>>>>>> rockPaperScissors
>>>>>>>
>>>>>>>
>>>>>>> // Print statement tells user computer's choice
>>>>>>>
>>>>>>> System.out.println("I chose " + rockPaperScissors + ".");
>>>>>>>
>>>>>>> }
>>>>>>>
>>>>>>>
>>>>>>> // If computer chooses 2
>>>>>>>
>>>>>>> else if (compChoice == 2)
>>>>>>>
>>>>>>> {
>>>>>>>
>>>>>>> rockPaperScissors = RockPaperScissors.paper; // Change value of
>>>>>>> rockPaperScissors
>>>>>>>
>>>>>>>
>>>>>>> // Print statement tells user computer's choice
>>>>>>>
>>>>>>> System.out.println("I chose " + rockPaperScissors + ".");
>>>>>>>
>>>>>>> }
>>>>>>>
>>>>>>>
>>>>>>> // If computer chooses 3
>>>>>>>
>>>>>>> else if (compChoice == 3)
>>>>>>>
>>>>>>> {
>>>>>>>
>>>>>>> rockPaperScissors = RockPaperScissors.scissors; // Change value
>>>>>>> of rockPaperScissors
>>>>>>>
>>>>>>>
>>>>>>> // Print statement tells user computer's choice
>>>>>>>
>>>>>>> System.out.println("I chose " + rockPaperScissors + ".");
>>>>>>>
>>>>>>> }
>>>>>>>
>>>>>>> // If user chooses r and computer chooses 2
>>>>>>>
>>>>>>> if ((userChoice == "r") && (compChoice == 2))
>>>>>>>
>>>>>>> {
>>>>>>>
>>>>>>> System.out.println(TITLE); // Print game chant
>>>>>>>
>>>>>>> System.out.println(PAPERCOVERS); // Print Paper covers rock
>>>>>>>
>>>>>>> // Print statement tells user computer wins
>>>>>>>
>>>>>>> System.out.println(IWIN);
>>>>>>>
>>>>>>> }
>>>>>>>
>>>>>>> // If user chooses p and computer chooses 3
>>>>>>>
>>>>>>> else if ((userChoice == "p") && (compChoice == 3))
>>>>>>>
>>>>>>> {
>>>>>>>
>>>>>>> System.out.println(TITLE); // Print game chant
>>>>>>>
>>>>>>> System.out.println(SCISSORSCUTS); // Print scissors cuts paper
>>>>>>>
>>>>>>> // Print statement tells user computer wins
>>>>>>>
>>>>>>> System.out.println(IWIN);
>>>>>>>
>>>>>>> }
>>>>>>>
>>>>>>> // If user chooses s and computer chooses 1
>>>>>>>
>>>>>>> else if ((userChoice == "s") && (compChoice == 1))
>>>>>>>
>>>>>>> {
>>>>>>>
>>>>>>> System.out.println(TITLE); // Print game chant
>>>>>>>
>>>>>>> System.out.println(ROCKSMASH); // Print rock smashes scissors
>>>>>>>
>>>>>>>
>>>>>>> // Print statement tells user computer wins
>>>>>>>
>>>>>>> System.out.println(IWIN);
>>>>>>>
>>>>>>> }
>>>>>>>
>>>>>>> // If computer chooses 1 and user chooses p
>>>>>>>
>>>>>>> else if ((compChoice == 1) && (userChoice == "p"))
>>>>>>>
>>>>>>> {
>>>>>>>
>>>>>>> System.out.println(TITLE); // Print game chant
>>>>>>>
>>>>>>> System.out.println(PAPERCOVERS); // Print paper covers rock
>>>>>>>
>>>>>>> // Print statement tells user he or she wins
>>>>>>>
>>>>>>> System.out.println(YOUWIN);
>>>>>>>
>>>>>>> wins++; // Increment wins by 1
>>>>>>>
>>>>>>> }
>>>>>>>
>>>>>>> // Ifcomputer chooses 2 and user chooses s
>>>>>>>
>>>>>>> else if ((compChoice == 2) && (userChoice == "s"))
>>>>>>>
>>>>>>> {
>>>>>>>
>>>>>>> System.out.println(TITLE); // Print game chant
>>>>>>>
>>>>>>> System.out.println(SCISSORSCUTS); // Print scissors cuts paper
>>>>>>>
>>>>>>> // Print statement tells user he or she wins
>>>>>>>
>>>>>>> System.out.println(YOUWIN);
>>>>>>>
>>>>>>> wins++; // Increment wins by 1
>>>>>>>
>>>>>>> }
>>>>>>>
>>>>>>> // If computer chooses 3 and user chooses r
>>>>>>>
>>>>>>> else if ((compChoice == 3) && (userChoice == "r"))
>>>>>>>
>>>>>>> {
>>>>>>>
>>>>>>> System.out.println(TITLE); // Print game chant
>>>>>>>
>>>>>>> System.out.println(ROCKSMASH); // Print rock smashes scissors
>>>>>>>
>>>>>>> // Print statement tells user he or she wins
>>>>>>>
>>>>>>> System.out.println(YOUWIN);
>>>>>>>
>>>>>>> wins++; // Increment wins by 1
>>>>>>>
>>>>>>> }
>>>>>>>
>>>>>>> else // Otherwise
>>>>>>>
>>>>>>> {
>>>>>>>
>>>>>>> // Print statement tells user is tied with computer
>>>>>>>
>>>>>>> System.out.println("We are tied!");
>>>>>>>
>>>>>>> ties++; // Increment ties by 1
>>>>>>>
>>>>>>> }
>>>>>>>
>>>>>>> }
>>>>>>>
>>>>>>> // Until user chooses r, p, or s
>>>>>>>
>>>>>>> while ((userChoice != "r") || (userChoice != "p") || (userChoice
>>>>>>> != "s"));
>>>>>>>
>>>>>>>
>>>>>>> // Print statement tells user number of wins and number of ties
>>>>>>>
>>>>>>> System.out.println("You have " + wins + " wins and " + ties + "
>>>>>>> ties.");
>>>>>>>
>>>>>>> }
>>>>>>>
>>>>>>> } // End of class
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>> What am I doing wrong?
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>> Gilbert Neiva
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>> __________
>>>>>> View the list's information and change your settings at
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>>>>>>
>>>>>
>>>>> __________
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