Have you done big slow motion hell hounds? ;) -----Original Message----- From: Nicholas Stephens [mailto:Nicholas@xxxxxxxxxx]=20 Sent: 08 July 2002 15:25 To: pr0k@xxxxxxxxxxxxxxx Subject: [pr0k] Re: All the Cs Well, fortunately I don't think I have to clean up the animation files because that's going to be done in code. All I have to do is load them in to a biped, check they look alright and then export them. If some of them are behaving weird with the skeleton then I can modify them later. PIECE OF PISS. I'm sure it'll fuck up somewhere along the line though. I still have to hand animate the animals though because there isn't any motion capture for them. I've already done a few. > -----Original Message----- > From: Steven Pick [mailto:steve.pick@xxxxxxxxxxxxxxxxxxxxx] > Sent: 08 July 2002 11:40 > To: pr0k@xxxxxxxxxxxxxxx > Subject: [pr0k] Re: All the Cs >=20 >=20 >=20 > > > > I'm a motion capture and animation whore. >=20 > Note the way it's much harder to handle motion capture data=20 > than it is to, > hmmm, I dunno, say KEYFRAME THE ANIMATION YOURSELF. >=20 > Motion capture is the stuff of football game-induced=20 > nightmares. "Fully > motion captured F1 pit crew!". Fuck dat sheet. >=20 > Steve ;)~ >=20 > Art Monkey > steve.pick@xxxxxxxxxxxxxxxxxxxxx >=20 > "I'm not sure what I am supposed > to taste besides pain" >=20 >=20