[overture] Re: Building v24 on Blue Gene P

  • From: "J. P. Bernstein" <astro@xxxxxxx>
  • To: overture@xxxxxxxxxxxxx
  • Date: Mon, 23 Apr 2012 14:17:29 -0500 (CDT)

Thanks, Erik. That worked.

All, I was finally able to build Mesa7.10.3 without errors. This allowed me to 
successfully configure Overture v24 on BG/P including disabling the PERL calls 
in Ogshow/OvertureParser.C. However, I am getting a build failure right away 
due to A++ no being found even though $APlusPlus is correct (see below). 

As a basic test, I tried the configure and make with stock Overture v24 (except 
for the addition of the bgp machine) without PERL excluded. I get the same 
error. Below is the pertinent terminal output (note that I do *not* get this 
A++ error when building Overture v24 with the noPERL and noGL-functionality 
patches from Erik applied). Is this a known problem? I have not been able to 
solve it upon quick testing.

Best,

Joe

+++++Begin configure output+++++
{login2}/home/jpbernst/Code/Overture/Test/Overture.v24>./configure bgp noX11
Do NOT use X11.
 *** configure for machine = bgp **** 
 *** machineType = [ppc64] **** 
First checking for proper definition of Overture environmental variables:
       APlusPlus = /home/jpbernst/Code/Overture/Test/A++
       OpenGL = /home/jpbernst/Code/Mesa-7.10.3
       HDF = /soft/apps/hdf5-1.8.0
       Overture = /home/jpbernst/Code/Overture/Test/Overture.v24
Using Mesa `OpenGL' libraries since libMesaGL found in 
/home/jpbernst/Code/Mesa-7.10.3/lib 
 Mesa does not have GLwDrawA.h in the include dir
INFO: I am going to copy my version of the GLw files into Overture/static 
directory
perlloc = [/usr/lib/perl5/5.8.8/ppc-linux-thread-multi-64int/CORE]
Using perl headers and lib from 
perllibs=[/usr/lib/perl5/5.8.8/ppc-linux-thread-multi-64int/CORE]
Will link to the libraries perllibs=[-lperl -lnsl -ldl -lm -lcrypt -lutil 
-lpthread -lc]
Detected use of hdf5
Using configuration file config/MakeDefs.bgp
Using Compilers: C++=mpixlcxx_r, C=mpixlc_r, Fortran=mprixlf77_r (base version: 
C++=mpixlcxx_r, C=mpixlc_r, Fortran=mprixlf77_r)
**Overture will be compiled in double precision
 debugging turned on, using debugFlag=-g. 
Checking for bool support
bool is supported.
Checking for exceptions support
exceptions are supported.
Checking for STL availability. $STLINC=
stl is available using std include format
the compiler understands namespaces

the compiler understands default template arguments

the compiler understands explicit
Create the Makefile for directory: mapUtil 
Create the Makefile for directory: phoneyFiles 
Create the Makefile for directory: Cad 
Create the Makefile for directory: DataBase 
Create the Makefile for directory: Grid 
Create the Makefile for directory: GridFunction 
Create the Makefile for directory: GridGenerator 
Create the Makefile for directory: Mapping 
Create the Makefile for directory: Oges 
Create the Makefile for directory: Ogshow 
Create the Makefile for directory: otherStuff 
Create the Makefile for directory: bin 
Create the Makefile for directory: boxlib 
Create the Makefile for directory: lib 
Create the Makefile for directory: primer 
Create the Makefile for directory: sampleGrids 
Create the Makefile for directory: static 
Create the Makefile for directory: templates 
Create the Makefile for directory: examples 
Create the Makefile for directory: Ogmg 
Create the Makefile for directory: tests 

configuration options written to file configure.options

Make options saved to file make.options.

Build the Makefile in the main directory
done configuration.

****************************************************************************************************
WARNING: Environment variable LANG=en_US.UTF-8 -- Overture may not work with 
this language.
         European languages may reverse the meaning of `.' and ',' in numbers 
such a 3,14 or 3.14
         and then Overture will not parse command files properly. 
         Type `locale' to see your language settings. You may need to change to 
the language `en_US' 
****************************************************************************************************
type `make' to build Overture (or 'make -j2' for a parallel make with 2 
processes).
type `make rapsodi' to build the Rapsodi libraries and rap.

+++++End configure output+++++

+++++Begin make output+++++
{login2}/home/jpbernst/Code/Overture/Test/Overture.v24>make
----------------------------------------------------------------------- 
type <make help> for help. Run the configure script before running make
----------------------------------------------------------------------- 
rm -rf A++; rm -f OpenGL; rm -f HDF; ln -s 
/home/jpbernst/Code/Overture/Test/A++ A++; ln -s 
/home/jpbernst/Code/Mesa-7.10.3 OpenGL; ln -s /soft/apps/hdf5-1.8.0 HDF
make[1]: Entering directory 
`/gpfs/home/jpbernst/Code/Overture/Test/Overture.v24/DataBase'
perl ../config/makeDepend -f depend -Y -- 
-I/home/jpbernst/Code/Overture/Test/Overture.v24/include -I.   -DBL_USE_DOUBLE 
-DBL_Solaris -- GenericDataBase.C HDF_DataBase.C DataBaseBuffer.C 
run makedepend ...
...done
touch depend_date
mpixlcxx_r -qarch=450d -qtune=450 -qmaxmem=16384 
-I/home/jpbernst/Code/Overture/Test/Overture.v24/include -I.   -DBL_USE_DOUBLE 
-DBL_Solaris  -g -DH5_USE_16_API -I/soft/apps/hdf5-1.8.0/include -c 
GenericDataBase.C HDF_DataBase.C DataBaseBuffer.C
GenericDataBase.C:
"/home/jpbernst/Code/Overture/Test/Overture.v24/include/GenericDataBase.h", 
line 14.10: 1540-0836 (S) The #include file "A++.h" is not found.
HDF_DataBase.C:
"/home/jpbernst/Code/Overture/Test/Overture.v24/include/BoundaryConditionParameters.h",
 line 4.10: 1540-0836 (S) The #include file "A++.h" is not found.
"/home/jpbernst/Code/Overture/Test/Overture.v24/include/BoundingBox.h", line 
4.10: 1540-0836 (S) The #include file "A++.h" is not found.
"/home/jpbernst/Code/Overture/Test/Overture.v24/include/ComposeMapping.h", line 
4.10: 1540-0836 (S) The #include file <A++.h> is not found.
"/home/jpbernst/Code/Overture/Test/Overture.v24/include/DisplayParameters.h", 
line 4.10: 1540-0836 (S) The #include file "A++.h" is not found.
"/home/jpbernst/Code/Overture/Test/Overture.v24/include/GenericDataBase.h", 
line 14.10: 1540-0836 (S) The #include file "A++.h" is not found.
"/home/jpbernst/Code/Overture/Test/Overture.v24/include/ListOfDoubleArray.h", 
line 3.10: 1540-0836 (S) The #include file "A++.h" is not found.
"/home/jpbernst/Code/Overture/Test/Overture.v24/include/ListOfDoubleDistributedArray.h",
 line 3.10: 1540-0836 (S) The #include file "A++.h" is not found.
"/home/jpbernst/Code/Overture/Test/Overture.v24/include/ListOfDoubleSerialArray.h",
 line 3.10: 1540-0836 (S) The #include file "A++.h" is not found.
"/home/jpbernst/Code/Overture/Test/Overture.v24/include/ListOfIntDistributedArray.h",
 line 3.10: 1540-0836 (S) The #include file "A++.h" is not found.
"/home/jpbernst/Code/Overture/Test/Overture.v24/include/ListOfIntSerialArray.h",
 line 3.10: 1540-0836 (S) The #include file "A++.h" is not found.
"/home/jpbernst/Code/Overture/Test/Overture.v24/include/Mapping.h", line 14.10: 
1540-0836 (S) The #include file "A++.h" is not found.
"/home/jpbernst/Code/Overture/Test/Overture.v24/include/MappingP.h", line 4.10: 
1540-0836 (S) The #include file <A++.h> is not found.
"/home/jpbernst/Code/Overture/Test/Overture.v24/include/MappingWS.h", line 
5.10: 1540-0836 (S) The #include file <A++.h> is not found.
"/home/jpbernst/Code/Overture/Test/Overture.v24/include/OGgetIndex.h", line 
5.10: 1540-0836 (S) The #include file "A++.h" is not found.
"/home/jpbernst/Code/Overture/Test/Overture.v24/include/OvertureTypes.h", line 
11.10: 1540-0836 (S) The #include file "A++.h" is not found.
"/home/jpbernst/Code/Overture/Test/Overture.v24/include/arrayGetIndex.h", line 
5.10: 1540-0836 (S) The #include file "A++.h" is not found.
"/home/jpbernst/Code/Overture/Test/Overture.v24/include/wdhdefs.h", line 7.10: 
1540-0836 (S) The #include file <A++.h> is not found.
DataBaseBuffer.C:
"/home/jpbernst/Code/Overture/Test/Overture.v24/include/BoundaryConditionParameters.h",
 line 4.10: 1540-0836 (S) The #include file "A++.h" is not found.
"/home/jpbernst/Code/Overture/Test/Overture.v24/include/BoundingBox.h", line 
4.10: 1540-0836 (S) The #include file "A++.h" is not found.
"/home/jpbernst/Code/Overture/Test/Overture.v24/include/ComposeMapping.h", line 
4.10: 1540-0836 (S) The #include file <A++.h> is not found.
"/home/jpbernst/Code/Overture/Test/Overture.v24/include/DisplayParameters.h", 
line 4.10: 1540-0836 (S) The #include file "A++.h" is not found.
"/home/jpbernst/Code/Overture/Test/Overture.v24/include/GenericDataBase.h", 
line 14.10: 1540-0836 (S) The #include file "A++.h" is not found.
"/home/jpbernst/Code/Overture/Test/Overture.v24/include/ListOfDoubleArray.h", 
line 3.10: 1540-0836 (S) The #include file "A++.h" is not found.
"/home/jpbernst/Code/Overture/Test/Overture.v24/include/ListOfDoubleDistributedArray.h",
 line 3.10: 1540-0836 (S) The #include file "A++.h" is not found.
"/home/jpbernst/Code/Overture/Test/Overture.v24/include/ListOfDoubleSerialArray.h",
 line 3.10: 1540-0836 (S) The #include file "A++.h" is not found.
"/home/jpbernst/Code/Overture/Test/Overture.v24/include/ListOfIntDistributedArray.h",
 line 3.10: 1540-0836 (S) The #include file "A++.h" is not found.
"/home/jpbernst/Code/Overture/Test/Overture.v24/include/ListOfIntSerialArray.h",
 line 3.10: 1540-0836 (S) The #include file "A++.h" is not found.
"/home/jpbernst/Code/Overture/Test/Overture.v24/include/Mapping.h", line 14.10: 
1540-0836 (S) The #include file "A++.h" is not found.
"/home/jpbernst/Code/Overture/Test/Overture.v24/include/MappingP.h", line 4.10: 
1540-0836 (S) The #include file <A++.h> is not found.
"/home/jpbernst/Code/Overture/Test/Overture.v24/include/MappingWS.h", line 
5.10: 1540-0836 (S) The #include file <A++.h> is not found.
"/home/jpbernst/Code/Overture/Test/Overture.v24/include/OGgetIndex.h", line 
5.10: 1540-0836 (S) The #include file "A++.h" is not found.
"/home/jpbernst/Code/Overture/Test/Overture.v24/include/OvertureTypes.h", line 
11.10: 1540-0836 (S) The #include file "A++.h" is not found.
"/home/jpbernst/Code/Overture/Test/Overture.v24/include/arrayGetIndex.h", line 
5.10: 1540-0836 (S) The #include file "A++.h" is not found.
"/home/jpbernst/Code/Overture/Test/Overture.v24/include/wdhdefs.h", line 7.10: 
1540-0836 (S) The #include file <A++.h> is not found.
make[1]: *** [DataBase_date] Error 1
make[1]: Leaving directory 
`/gpfs/home/jpbernst/Code/Overture/Test/Overture.v24/DataBase'
make: *** [all] Error 2
+++++End make output+++++

+++++Begin A++ variable testing output+++++
{login2}/home/jpbernst/Code/Overture/Test/Overture.v24>ls $APlusPlus
./  ../  config.log  config.status  include/  lib/  Makefile.user.defs
{login2}/home/jpbernst/Code/Overture/Test/Overture.v24>ls $APlusPlus/lib/
./  ../  libApp.a  libApp_static.a
{login2}/home/jpbernst/Code/Overture/Test/Overture.v24>ls $APlusPlus/include/
./                 comm_man.h                dimension_macros.h             
lazy_aggregate.h   machine.h
../                config.h                  domain.h                       
lazyarray.h        max_array_dim.h
A++.h              constants.h               expression_templates.h         
lazy_expression.h  mdi_typedef.h
A++_headers.h      data_hash.h               index.h                        
lazy_operand.h     optimization.h
A++_notemplates.h  descriptor.h              inline_expression_templates.h  
lazy_statement.h   partitioning.h
array_domain.h     descriptor_notemplates.h  inline_func.h                  
lazy_task.h        where.h
A++_templates.h    descriptor_templates.h    inline_support.h               
lazy_taskset.h
+++++End A++ variable testing output+++++

----- Original Message -----
From: "Erik Wilson" <wilsone@xxxxxx>
To: overture@xxxxxxxxxxxxx
Sent: Wednesday, April 4, 2012 2:47:53 PM
Subject: [overture] Re: Building v24 on Blue Gene P


Hi Joe,

I haven't seen this error before, but I think you need to replace

MultigridCompositeGrid::MultigridCompositeGridData::MultigridCompositeGridData& 


   with

MultigridCompositeGrid::MultigridCompositeGridData&

Cheers,
  -Erik


On 04/04/2012 12:10 PM, J. P. Bernstein wrote:
> Thanks, Bill.
>
> Just be sure, are you saying to replace
>
> MultigridCompositeGrid::MultigridCompositeGridData::MultigridCompositeGridData&
>
> with:
>
> MultigridCompositeGrid::
>
> That results in:
>
> "MultigridCompositeGrid.C", line 165.1: 1540-0400 (S) 
> "MultigridCompositeGrid::MultigridCompositeGridData::operator=(const 
> MultigridCompositeGridData&)" has a conflicting declaration.
> "/home/jpbernst/Code/Overture/LLNL-CISM/Overture.v24/include/MultigridCompositeGrid.h",
>  line 86.29: 1540-0424 (I) "operator=" is declared on line 86 of 
> "/home/jpbernst/Code/Overture/LLNL-CISM/Overture.v24/include/MultigridCompositeGrid.h".
> "MultigridCompositeGrid.C", line 62.1: 1540-1101 (W) A return value of type 
> "int" is expected.
>
> Sorry, I am somewhat new to C++.
>
> ----- Original Message -----
> From: "Bill Henshaw"<henshaw@xxxxxxxx>
> To: overture@xxxxxxxxxxxxx
> Sent: Wednesday, April 4, 2012 1:38:45 PM
> Subject: [overture] Re: Building v24 on Blue Gene P
>
> Hi Joe:
>     You will need to edit that file and remove the duplicate
>
> MultigridCompositeGridData::MultigridCompositeGridData
>
> This error appears with newer versions of compilers.
>
> ...Bill
>
>
> On 04/03/2012 01:32 PM, J. P. Bernstein wrote:
>> Hello Bill,
>>
>> Several include issues later (archived below), led to considerable build 
>> progression to the following failure:
>>
>> mpixlcxx_r -qarch=450d -qtune=450 -qmaxmem=16384 
>> -I/home/jpbernst/Code/Overture/LLNL-CISM/Overture.v24/include -I.   
>> -I/home/jpbernst/Code/Overture/LLNL-CISM/A++P++-0.8.0/P++/install/include 
>> -DBL_USE_DOUBLE -DBL_Solaris   -g -DUSE_PPP -c MultigridCompositeGrid.C
>> "/home/jpbernst/Code/Overture/LLNL-CISM/A++P++-0.8.0/P++/install/include/A++.h",
>>  line 1405.21: 1540-1091 (W) The friend declaration "APP_view" specifies a 
>> default argument expression and is not a definition.
>> . . .
>> "/home/jpbernst/Code/Overture/LLNL-CISM/A++P++-0.8.0/P++/install/include/p_inline_func.h",
>>  line 465.12: 1540-1103 (W) The address of a local variable or temporary is 
>> used in a return expression.
>> . . .
>> "/home/jpbernst/Code/Overture/LLNL-CISM/A++P++-0.8.0/P++/install/include/A++.h",
>>  line 1405.21: 1540-1091 (W) The friend declaration "APP_view" specifies a 
>> default argument expression and is not a definition.
>> . . .
>> "MultigridCompositeGrid.C", line 164.1: 1540-2611 (S) The name 
>> "MultigridCompositeGrid::MultigridCompositeGridData::MultigridCompositeGridData"
>>  can only be used to declare a constructor.
>> "MultigridCompositeGrid.C", line 62.1: 1540-1101 (W) A return value of type 
>> "int" is expected.
>> "/home/jpbernst/Code/Overture/LLNL-CISM/A++P++-0.8.0/P++/install/include/p_inline_func.h",
>>  line 465.12: 1540-1103 (W) The address of a local variable or temporary is 
>> used in a return expression.
>> . . .
>> make[1]: *** [MultigridCompositeGrid.o] Error 1
>> make[1]: Leaving directory 
>> `/gpfs/home/jpbernst/Code/Overture/LLNL-CISM/Overture.v24/Grid'
>> make: *** [all] Error 2
>>
>> Is that familiar?
>>
>> Archive:
>>
>> Includes in $Overture/static/Makefile.in are currently (work in progress):
>>
>> # These are for OpenGL and motif
>> #OpenGLInclude = $(OpenGL)/include
>> SystemInclude = /usr/include
>> # -I$(MOTIF)/include/Motif-1.2 for lesstif on red-hat
>> INCLUDE=  -I$(OpenGLInclude)
>>
>> # motif includes should come before the xlib includes since xlib may also 
>> have motif in it
>> # wdh: put OpenGL includes before motif since on the Dec MOTIF=/usr and 
>> there is a /usr/include/GL
>> # *wdh* 041017 fix a problem with P++ and gcc 3.3.3 -- seg faults at 
>> completion of the code
>> # *wdh* 041017 CCFLAGS2=   $(INCLUDE) -I$(MOTIF)/include 
>> -I$(MOTIF)/include/Motif-1.2  $(CCFLAGSG)
>> CCFLAGS2=   $(CCFLAGSG) $(INCLUDE) -I$(MOTIF)/include
>>
>> .SUFFIXES:
>> .SUFFIXES:.C .o .f .o .c .o .F .o
>> .C.o:; $(CC) $(CCFLAGS2) -c $*.C
>> .c.o:; $(cc) $(CFLAGS) -I. -I$(MOTIF)/include -I$(SystemInclude) 
>> -I/usr/X11R6/include -c $*.c
>>
>> On Apr 3, 2012, at 11:56 AM, Bill Henshaw wrote:
>>
>>> Joe:
>>>     GLfloat, GLdouble are OpenGL variables. You will still need to include 
>>> the OpenGL header files when compiling, and undo that change you made to 
>>> moglNull.C
>>>
>>> ...Bill
>>>
>>>
>>> On 04/03/2012 09:17 AM, J. P. Bernstein wrote:
>>>> Thanks, Bill.
>>>>
>>>> I was able to get around the mogl.o missing target error when I replaced 
>>>> mogl with moglNull in the following:
>>>>
>>>> $Overture/Makefile.in:178:             static/mog.C static/overlay.c 
>>>> static/initOvertureGlobalVariables.C \
>>>>
>>>> $Overture/lib/Makefile.in:219:RapsodiStaticFiles= ../static/mogl.o 
>>>> ../static/overlay.o ../static/initOvertureGlobalVariables.o \
>>>>
>>>> $Overture/static/Makefile.in:25:Source=  mogl.C overlay.C 
>>>> initOvertureGlobalVariables.C initStaticMappingVariables.C \
>>>>
>>>> $Overture/tests/Makefile.in:24:giMain = giMain.o ../static/mogl.o 
>>>> ../static/overlay.o
>>>>
>>>> Erik, in particular, can you please take a look at the rest of this 
>>>> message (though comments are most welcome from anyone, of course)?
>>>>
>>>> Now the build dies with:
>>>>
>>>> --------------------
>>>> mpixlcxx_r -qarch=450d -qtune=450 -qmaxmem=16384 
>>>> -I/home/jpbernst/Code/Overture/LLNL-CISM/Overture.v24/include -I.   
>>>> -I/home/jpbernst/Code/Overture/LLNL-CISM/A++P++-0.8.0/P++/install/include 
>>>> -DBL_USE_DOUBLE -DBL_Solaris   -g -DUSE_PPP -I/include -I/GLUT  -I/include 
>>>>  -c moglNull.C
>>>> mpixlc_r -qarch=450d -qtune=450 -qmaxmem=16384  
>>>> -I/home/jpbernst/Code/Overture/LLNL-CISM/Overture.v24/include -I.   -g 
>>>> -DSHM -DUSE_PPP -I. -I/include -I/include -c overlay.c
>>>> "overlay.c", line 236.21: 1506-356 (W) Compilation unit is empty.
>>>> mpixlcxx_r -qarch=450d -qtune=450 -qmaxmem=16384 
>>>> -I/home/jpbernst/Code/Overture/LLNL-CISM/Overture.v24/include -I.   
>>>> -I/home/jpbernst/Code/Overture/LLNL-CISM/A++P++-0.8.0/P++/install/include 
>>>> -DBL_USE_DOUBLE -DBL_Solaris   -g -DUSE_PPP -I/include -I/GLUT  -I/include 
>>>>  -c initOvertureGlobalVariables.C
>>>> "moglNull.C", line 31.10: 1540-0836 (S) The #include file<GL/glu.h>    is 
>>>> not found.
>>>> make[1]: *** [moglNull.o] Error 1
>>>> make[1]: *** Waiting for unfinished jobs....
>>>> "/home/jpbernst/Code/Overture/LLNL-CISM/A++P++-0.8.0/P++/install/include/A++.h",
>>>>  line 1405.21: 1540-1091 (W) The friend declaration "APP_view" specifies a 
>>>> default argument expression and is not a definition.
>>>> . . .
>>>> "/home/jpbernst/Code/Overture/LLNL-CISM/A++P++-0.8.0/P++/install/include/p_inline_func.h",
>>>>  line 465.12: 1540-1103 (W) The address of a local variable or temporary 
>>>> is used in a return expression.
>>>> . . .
>>>> make[1]: Leaving directory 
>>>> `/gpfs/home/jpbernst/Code/Overture/LLNL-CISM/Overture.v24/static'
>>>> make: *** [all] Error 2
>>>> --------------------
>>>>
>>>> I found the solution is to comment out the following in 
>>>> $Overture/static/moglNull.C
>>>>
>>>> #include<GL/glu.h>
>>>>
>>>> Next, the build fails with:
>>>>
>>>> --------------------
>>>> mpixlcxx_r -qarch=450d -qtune=450 -qmaxmem=16384
>>>> -I/home/jpbernst/Code/Overture/LLNL-CISM/Overture.v24/include -I.   
>>>> -I/home/jpbernst/Code/Overture/LLNL-CISM/A++P++-0.8.0/P++/install/include 
>>>> -DBL_USE_DOUBLE -DBL_Solaris   -g -DUSE_PPP -I/include -I/GLUT  -I/include 
>>>>  -c initStaticMappingVariables.C
>>>> "/home/jpbernst/Code/Overture/LLNL-CISM/A++P++-0.8.0/P++/install/include/A++.h",
>>>>  line 1405.21: 1540-1091 (W) The friend declaration "APP_view" specifies a 
>>>> default argument expression and is not a definition.
>>>> . . .
>>>> "/home/jpbernst/Code/Overture/LLNL-CISM/Overture.v24/include/mogl.h", line 
>>>> 40.11: 1540-0063 (S) The text "*" is unexpected.
>>>> "/home/jpbernst/Code/Overture/LLNL-CISM/Overture.v24/include/mogl.h", line 
>>>> 197.42: 1540-0063 (S) The text "left" is unexpected.
>>>> "/home/jpbernst/Code/Overture/LLNL-CISM/Overture.v24/include/mogl.h", line 
>>>> 201.42: 1540-0063 (S) The text "left" is unexpected.
>>>> "/home/jpbernst/Code/Overture/LLNL-CISM/Overture.v24/include/mogl.h", line 
>>>> 205.49: 1540-0040 (S) The text "aspectRatio" is unexpected.  "GLdouble" 
>>>> may be undeclared or ambiguous.
>>>> "/home/jpbernst/Code/Overture/LLNL-CISM/Overture.v24/include/mogl.h", line 
>>>> 210.41: 1540-0040 (S) The text "fovy" is unexpected.  "GLdouble" may be 
>>>> undeclared or ambiguous.
>>>> "moglNull.C", line 176.33: 1540-0063 (S) The text "GLdouble" is unexpected.
>>>> "moglNull.C", line 180.33: 1540-0063 (S) The text "GLdouble" is unexpected.
>>>> "moglNull.C", line 184.40: 1540-0063 (S) The text "GLdouble" is unexpected.
>>>> "moglNull.C", line 189.32: 1540-0063 (S) The text "GLdouble" is unexpected.
>>>> "/home/jpbernst/Code/Overture/LLNL-CISM/A++P++-0.8.0/P++/install/include/P++.h",
>>>>  line 1339.21: 1540-1091 (W) The friend declaration "APP_view" specifies a 
>>>> default argument expression and is not a definition.
>>>> . . .
>>>> "/home/jpbernst/Code/Overture/LLNL-CISM/A++P++-0.8.0/P++/install/include/p_inline_func.h",
>>>>  line 465.12: 1540-1103 (W) The address of a local variable or temporary 
>>>> is used in a return expression.
>>>> make[1]: *** [moglNull.o] Error 1
>>>> make[1]: *** Waiting for unfinished jobs....
>>>> "/home/jpbernst/Code/Overture/LLNL-CISM/A++P++-0.8.0/P++/install/include/p_inline_func.h",
>>>>  line 465.12: 1540-1103 (W) The address of a local variable or temporary 
>>>> is used in a return expression.
>>>> . . .
>>>> make[1]: Leaving directory 
>>>> `/gpfs/home/jpbernst/Code/Overture/LLNL-CISM/Overture.v24/static'
>>>> make: *** [all] Error 2
>>>> --------------------
>>>>
>>>> It looks to me that mogl.h still has to be included in order to define 
>>>> things needed to create the empty stubs for mogl functions. Is that 
>>>> correct, Erik? While I continue to look into this, can you please comment 
>>>> on the errors?
>>>>
>>>> Best,
>>>>
>>>> Joe
>>>>
>>>>
>>>> On Apr 2, 2012, at 5:54 PM, Bill Henshaw wrote:
>>>>
>>>>> Hi Joe:
>>>>>     The Overture/configure script should replace mogl.C with moglNull.C
>>>>> in the Overture/static directory and compile that.
>>>>>
>>>>>    mogl.C is the Motif/OpenGL interface and is where all Motif code is 
>>>>> located.
>>>>>
>>>>> ...Bill
>>>>>
>>>>>
>>>>> On 04/02/2012 03:20 PM, J. P. Bernstein wrote:
>>>>>> Hello Bill, Kyler, Erik,
>>>>>>
>>>>>> I was able to patch v24 with Erik's patches enabling noGL and noPERL 
>>>>>> config options in addition to noX11 (I am still working on getting Mesa 
>>>>>> compiled for the BG/P backend to have the option to go with just noX11 
>>>>>> and noPERL).
>>>>>>
>>>>>> The build runs for many minutes and then dies with:
>>>>>>
>>>>>> make[1]: Entering directory 
>>>>>> `/gpfs/home/jpbernst/Code/Overture/LLNL-CISM/Overture.v24/static'
>>>>>> perl ../config/makeDepend -f depend -Y -- 
>>>>>> -I/home/jpbernst/Code/Overture/LLNL-CISM/Overture.v24/include -I.   
>>>>>> -I/home/jpbernst/Code/Overture/LLNL-CISM/A++P++-0.8.0/P++/install/include
>>>>>>  -DBL_USE_DOUBLE -DBL_Solaris -- mogl.C overlay.C 
>>>>>> initOvertureGlobalVariables.C initStaticMappingVariables.C xColours.C 
>>>>>> ReferenceCounting.C OvertureInit.C RapsodiInit.C memoryUsage.C
>>>>>> make[1]: *** No rule to make target `mogl.o', needed by `static_date'.  
>>>>>> Stop.
>>>>>> make[1]: *** Waiting for unfinished jobs....
>>>>>> run makedepend ...
>>>>>> ...done
>>>>>> touch depend_date
>>>>>> make[1]: *** Waiting for unfinished jobs....
>>>>>> make[1]: Leaving directory 
>>>>>> `/gpfs/home/jpbernst/Code/Overture/LLNL-CISM/Overture.v24/static'
>>>>>> make: *** [all] Error 2
>>>>>>
>>>>>> Is mogl related to OpenGL? That is, Erik, is that something that the 
>>>>>> noGL config option should deprecate? In the $Overture/static, I see 
>>>>>> moglNull.C. . .
>>>>>>
>>>>>> Best,
>>>>>>
>>>>>> Joe
>>>>>>
>>>>>> ----- Original Message -----
>>>>>> From: "J. P. Bernstein"<astro@xxxxxxx>
>>>>>> To: overture@xxxxxxxxxxxxx
>>>>>> Sent: Monday, April 2, 2012 3:29:11 PM
>>>>>> Subject: [overture] Re: Building v24 on Blue Gene P
>>>>>>
>>>>>> Hello Bill,
>>>>>>
>>>>>> Would you be able to send me some information about specific machines 
>>>>>> Overture has been run on and some performance metrics on those machines? 
>>>>>> I am putting together an application for discretionary time on the 
>>>>>> Argonne Blue Gene/P and including such information would be very 
>>>>>> beneficial.
>>>>>>
>>>>>> Best,
>>>>>>
>>>>>> Joe
>>>>>>
>>>>>> ----- Original Message -----
>>>>>> From: "Bill Henshaw"<henshaw@xxxxxxxx>
>>>>>> To: overture@xxxxxxxxxxxxx
>>>>>> Sent: Saturday, March 31, 2012 5:36:18 PM
>>>>>> Subject: [overture] Re: Building v24 on Blue Gene P
>>>>>>
>>>>>> Thanks Erik,
>>>>>>      I had forgot that you had built a null version of OpenGL.
>>>>>> ...Bill
>>>>>>
>>>>>> On 03/29/2012 03:58 PM, Erik Wilson wrote:
>>>>>>> Similar to the noX11 flag, the patch I sent (attached for everyone else)
>>>>>>> add options for noGL and noPERL configure flags. OpenGL functionality is
>>>>>>> removed via a null implementation; just in case Mesa proves too
>>>>>>> difficult to compile.
>>>>>>>
>>>>>>> Cheers,
>>>>>>>      -Erik
>>>>>>>
>>>>>>> On 03/28/2012 02:54 PM, J. P. Bernstein wrote:
>>>>>>>> Thanks, Bill.
>>>>>>>>
>>>>>>>> Can you please clarify if those changes are in v24, or if you are 
>>>>>>>> referring to changes post v24?
>>>>>>>>
>>>>>>>> Indeed, I am close to compiling Mesa on BG/P. I am getting a failure 
>>>>>>>> due to the compiler not being recognized at the latter stage of 
>>>>>>>> compiling libmesa itself. I am corresponding with the Mesa folks about 
>>>>>>>> that.
>>>>>>>>
>>>>>>>> Thanks for your offer of help regarding the perl script. I am handy 
>>>>>>>> with perl, so I agree that that step should not be hard.
>>>>>>>>
>>>>>>>> Best,
>>>>>>>>
>>>>>>>> Joe
>>>>>>>>
>>>>>>>> ----- Original Message -----
>>>>>>>> From: "Bill Henshaw"<henshaw@xxxxxxxx>
>>>>>>>> To: overture@xxxxxxxxxxxxx
>>>>>>>> Sent: Wednesday, March 28, 2012 4:48:51 PM
>>>>>>>> Subject: [overture] Re: Building v24 on Blue Gene P
>>>>>>>>
>>>>>>>> Hi Joe,
>>>>>>>>          As Kyle noted, I have already made the changes to optionally 
>>>>>>>> remove the
>>>>>>>> dependencies on X and Motif. My plan was to still link to OpenGL, this 
>>>>>>>> should
>>>>>>>> not be a big deal.
>>>>>>>>
>>>>>>>>         It is a simple matter to write a perl program that can convert 
>>>>>>>> a
>>>>>>>> command file to one that does not need perl. I can help
>>>>>>>> you with that.
>>>>>>>>
>>>>>>>> ...Bill
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>> On 03/28/2012 01:07 PM, Chand, Kyle K. wrote:
>>>>>>>>> Hi Joe,
>>>>>>>>>
>>>>>>>>> I think for the OpenGL you can build Mesa without X11 and direct 
>>>>>>>>> rendering so you will get the library to link against.  Here is a 
>>>>>>>>> VisIt page about how they built Mesa on a BG/P system:
>>>>>>>>> http://www.visitusers.org/index.php?title=Building_on_BlueGeneP
>>>>>>>>> It is kind of out of date and things might be easier now...
>>>>>>>>>
>>>>>>>>> Regards,
>>>>>>>>> Kyle
>>>>>>>>>
>>>>>>>>> ________________________________________
>>>>>>>>> From: overture-bounce@xxxxxxxxxxxxx [overture-bounce@xxxxxxxxxxxxx] 
>>>>>>>>> On Behalf Of J. P. Bernstein [astro@xxxxxxx]
>>>>>>>>> Sent: Wednesday, March 28, 2012 12:45 PM
>>>>>>>>> To: overture@xxxxxxxxxxxxx
>>>>>>>>> Subject: [overture] Re: Building v24 on Blue Gene P
>>>>>>>>>
>>>>>>>>> Or am I confused. Does CG need the Overture source, Overture 
>>>>>>>>> compilation products, or both? If only the source, then I better 
>>>>>>>>> understand your point about really what I need to do is divorce 
>>>>>>>>> Overture and CG form things.
>>>>>>>>>
>>>>>>>>> Best,
>>>>>>>>>
>>>>>>>>> Joe
>>>>>>>>>
>>>>>>>>> On Mar 28, 2012, at 2:44 PM, J. P. Bernstein wrote:
>>>>>>>>>
>>>>>>>>>> Thanks, Kyle.
>>>>>>>>>>
>>>>>>>>>> For Overture on BG/P, there is also the issue of X, MOTIF, and 
>>>>>>>>>> OpenGL. The CISM folks modified a version of Overture in 2008 to 
>>>>>>>>>> strip those things in addition to perl. Building CG alone on BG/P 
>>>>>>>>>> would reduce the problem to the CG divorce from those things at the 
>>>>>>>>>> expense of additionally divorcing CG from Overture.
>>>>>>>>>>
>>>>>>>>>> In the end, it comes down to either divorcing Overture and CG from 
>>>>>>>>>> perl, X, MOTIF, and OpenGL, or divorcing Overture from CG and CG 
>>>>>>>>>> from perl, X, MOTIF, and OpenGL (I am not yet sure the extent to 
>>>>>>>>>> which CG even depends on those things). It seems to me that the 
>>>>>>>>>> latter is more sensible, but make that statement as a mere Overture 
>>>>>>>>>> initiate. What do you and the experts say?
>>>>>>>>>>
>>>>>>>>>> Best,
>>>>>>>>>>
>>>>>>>>>> Joe
>>>>>>>>>>
>>>>>>>>>> On Mar 28, 2012, at 2:19 PM, Chand, Kyle K. wrote:
>>>>>>>>>>
>>>>>>>>>>> Hi Joe,
>>>>>>>>>>>
>>>>>>>>>>> Really you will be divorcing Overture and CG from perl, which is 
>>>>>>>>>>> doable.  Stripping calls from Overture is easy, you just need to 
>>>>>>>>>>> hack/replace Ogshow/OvertureParser.C when building it on the BG/P 
>>>>>>>>>>> backend.  Generating perl-less command files on your mac will not 
>>>>>>>>>>> be that hard though it may involve some adjustments to the way 
>>>>>>>>>>> overture's command interpreter records the playback commands.  It 
>>>>>>>>>>> may also be possible to do it with a simple perl script that reads 
>>>>>>>>>>> a command file line by line, interprets each line ending in a 
>>>>>>>>>>> semi-colon and string-interpolates the remaining lines, outputting 
>>>>>>>>>>> the interpolated lines to a perl-less command file.
>>>>>>>>>>>
>>>>>>>>>>> bpp should not be an issue.  It is used to generate code at compile 
>>>>>>>>>>> time (only when bpp files have changed) and is never executed at 
>>>>>>>>>>> run time.  If executing bpp on the frontend when compiling cg is an 
>>>>>>>>>>> issue you can just 'touch' all the source files so that the bpp 
>>>>>>>>>>> dependencies are not activated in the build system.  If that does 
>>>>>>>>>>> not work then the build system will have to be adjusted to ignore 
>>>>>>>>>>> regeneration of bpp generated source code.
>>>>>>>>>>>
>>>>>>>>>>> Regards,
>>>>>>>>>>> Kyle
>>>>>>>>>>>
>>>>>>>>>>> ________________________________________
>>>>>>>>>>> From: overture-bounce@xxxxxxxxxxxxx [overture-bounce@xxxxxxxxxxxxx] 
>>>>>>>>>>> On Behalf Of J. P. Bernstein [astro@xxxxxxx]
>>>>>>>>>>> Sent: Wednesday, March 28, 2012 11:43 AM
>>>>>>>>>>> To: overture@xxxxxxxxxxxxx
>>>>>>>>>>> Subject: [overture] Re: Building v24 on Blue Gene P
>>>>>>>>>>>
>>>>>>>>>>> Hello Kyle,
>>>>>>>>>>>
>>>>>>>>>>> I have confirmed with ALCF management that building perl on the 
>>>>>>>>>>> backend of the Argonne BG/P is not and will not be supported by the 
>>>>>>>>>>> facility due to overhead issues.
>>>>>>>>>>>
>>>>>>>>>>> What we are really after is having CG built on the BG/P backend. To 
>>>>>>>>>>> us, the most sensible path is to build Overture somewhere else 
>>>>>>>>>>> (like my Mac laptop, which has been done), and use it to generate 
>>>>>>>>>>> perl-less command files to pass to a CG build on the BG/P backend. 
>>>>>>>>>>> Thus, I would like to divorce CG from Overture to the greatest 
>>>>>>>>>>> extent possible. How realistic is that goal, from the perspective 
>>>>>>>>>>> of the Overture developers?
>>>>>>>>>>>
>>>>>>>>>>> The immediate issue that arises with the above is CG's dependency 
>>>>>>>>>>> on BPP. How much does CG depended on the extended capabilities of 
>>>>>>>>>>> BPP, relative to CPP. In other words, would building BPP on it's 
>>>>>>>>>>> own or reverting CG to work with CPP make more sense?
>>>>>>>>>>>
>>>>>>>>>>> Best,
>>>>>>>>>>>
>>>>>>>>>>> Joe
>>>>>>>>>>>
>>>>>>>>>>> ----- Original Message -----
>>>>>>>>>>> From: "Kyle K. Chand"<chand1@xxxxxxxx>
>>>>>>>>>>> To: overture@xxxxxxxxxxxxx
>>>>>>>>>>> Sent: Monday, March 5, 2012 4:24:19 PM
>>>>>>>>>>> Subject: [overture] Re: Building v24 on Blue Gene P
>>>>>>>>>>>
>>>>>>>>>>> Hi Joe,
>>>>>>>>>>>
>>>>>>>>>>> Mechanically, it would not be hard to replace the perl interpreter 
>>>>>>>>>>> in
>>>>>>>>>>> OvertureParser.C with the python interpreter (or any other
>>>>>>>>>>> interpreter, check out Lua!).
>>>>>>>>>>> However, it may be a great deal of effort to translate all our 
>>>>>>>>>>> command
>>>>>>>>>>> files from perl to python.  We do not use perl for regular
>>>>>>>>>>> expressions, we use perl for two
>>>>>>>>>>> purposes:
>>>>>>>>>>> 1) writing perl code to parameterize and generate input to our grid
>>>>>>>>>>> generator and solvers, and
>>>>>>>>>>> 2) utilize perl's "string interpolation" mechanism to turn command
>>>>>>>>>>> file lines like:
>>>>>>>>>>> $N=11;
>>>>>>>>>>> number of grid lines
>>>>>>>>>>> $N $N
>>>>>>>>>>> into
>>>>>>>>>>> number of grid lines
>>>>>>>>>>> 11 11
>>>>>>>>>>>
>>>>>>>>>>> Lately we have been using 1) a lot more, often writing perl loops 
>>>>>>>>>>> and
>>>>>>>>>>> including perl modules to parameterize and automate input generation
>>>>>>>>>>> and make things generally more maintainable.
>>>>>>>>>>> The mechanism represented by 2) is how 1) eventually gets used.  So,
>>>>>>>>>>> it would be a lot of work to re-write many of our more recent (and
>>>>>>>>>>> future) command files to use another interpreted language.
>>>>>>>>>>>
>>>>>>>>>>> I think the most efficient path would be to strip perl from the BG
>>>>>>>>>>> port of the code.  Then use Overture on some other machine to 
>>>>>>>>>>> generate
>>>>>>>>>>> perl-less, pure text, input for the problems you want to run.  One
>>>>>>>>>>> could even
>>>>>>>>>>> write a (perl :-) script that reads a command file and sends each 
>>>>>>>>>>> line
>>>>>>>>>>> ending with a semi-colon to the interpreter and every other line for
>>>>>>>>>>> string interpolation, echoing the interpolated line to a "stripped"
>>>>>>>>>>> command file.  You would not even need another copy of Overture for
>>>>>>>>>>> that.
>>>>>>>>>>>
>>>>>>>>>>> Best regards,
>>>>>>>>>>> Kyle
>>>>>>>>>>>
>>>>>>>>>>>
>>>>>>>>>>>
>>>>>>>>>>>
>>>>>>>>>>> mailto: chand1@xxxxxxxx
>>>>>>>>>>> phoneto: (925) 422 7740
>>>>>>>>>>>
>>>>>>>>>>>
>>>>>>>>>>>
>>>>>>>>>>> On Mar 5, 2012, at 12:09 PM, J. P. Bernstein wrote:
>>>>>>>>>>>
>>>>>>>>>>>> Thank you very much, Kyle, for those details.
>>>>>>>>>>>>
>>>>>>>>>>>> While I am digesting that, would you care to comment on the notion
>>>>>>>>>>>> of replacing perl functionality with python? I am not familiar
>>>>>>>>>>>> enough with python or Overture to know, of the top of my head, if
>>>>>>>>>>>> python offers the capability needed.
>>>>>>>>>>>>
>>>>>>>>>>>> I ask because python is available on the back end of the BG/P at
>>>>>>>>>>>> Argonne. Might such a transformation be of interest to you and the
>>>>>>>>>>>> Overture team? My job description would allow me to engage
>>>>>>>>>>>> considerably on such a task.
>>>>>>>>>>>>
>>>>>>>>>>>> Best,
>>>>>>>>>>>>
>>>>>>>>>>>> Joe
>>>>>>>>>>>>
>>>>>>>>>>>> On Mar 5, 2012, at 12:42 PM, Kyle K. Chand wrote:
>>>>>>>>>>>>
>>>>>>>>>>>>> Hi Joe,
>>>>>>>>>>>>>
>>>>>>>>>>>>> Well, I have some bad news regarding perl.  Perl is really an
>>>>>>>>>>>>> integral part of how we set up problems both for the
>>>>>>>>>>>>> grid generator as well as CG solver runs.  Using Overture w/o perl
>>>>>>>>>>>>> is kind of like editing C++ files with ed in a terminal window; 
>>>>>>>>>>>>> you
>>>>>>>>>>>>> can do it but it is not really suggested :-)  Overture's graphics/
>>>>>>>>>>>>> interpreter interface actually starts a perl interpreter
>>>>>>>>>>>>> and the text commands are first sent to the interpreter to either
>>>>>>>>>>>>> get string interpolation performed or perl statements evaluated.
>>>>>>>>>>>>> You can see an example of how this is used in 
>>>>>>>>>>>>> $Overture/sampleGrids/
>>>>>>>>>>>>> squareArg.cmd, which parameterizes an ogen
>>>>>>>>>>>>> grid generator command file using perl statements.
>>>>>>>>>>>>>
>>>>>>>>>>>>> Now, it is probably possible to build Overture without the perl
>>>>>>>>>>>>> interpreter linked in, you will have to change OvertureParser.C as
>>>>>>>>>>>>> well
>>>>>>>>>>>>> as the bin/Makefile to remove references to perl.  Then, however,
>>>>>>>>>>>>> you will need to strip perl from any command files you plan to 
>>>>>>>>>>>>> use.
>>>>>>>>>>>>>
>>>>>>>>>>>>> The best way to go would be to compile Perl for BGP.  However, if
>>>>>>>>>>>>> that is not possible for some reason, here is another way to go:
>>>>>>>>>>>>> 1) Build a "full" version of Overture somewhere you can generate
>>>>>>>>>>>>> grids and test things out
>>>>>>>>>>>>> 2) Modify this "full" version to write the "plain text" command
>>>>>>>>>>>>> files after the perl processing is completed, run any command 
>>>>>>>>>>>>> files
>>>>>>>>>>>>> you want through it to strip the perl
>>>>>>>>>>>>> 3) Build a "perl-less" version for BGP on which you can run perl-
>>>>>>>>>>>>> stripped cg command files
>>>>>>>>>>>>>
>>>>>>>>>>>>> The easiest way to "strip" command files of perl might be to
>>>>>>>>>>>>> intercept the interpolated strings before they get sent to the 
>>>>>>>>>>>>> rest
>>>>>>>>>>>>> of Overture
>>>>>>>>>>>>> from OvertureParser, I'll have to think about the least-intrusive
>>>>>>>>>>>>> way to do that.
>>>>>>>>>>>>>
>>>>>>>>>>>>> Regards,
>>>>>>>>>>>>> Kyle
>>>>>>>>>>>>> PS, I will try to get to your Mac question later today.
>>>>>>>>>>>>>
>>>>>>>>>>>>> mailto: chand1@xxxxxxxx
>>>>>>>>>>>>> phoneto: (925) 422 7740
>>>>>>>>>>>>>
>>>>>>>>>>>>>
>>>>>>>>>>>>>
>>>>>>>>>>>>> On Mar 2, 2012, at 5:58 PM, J. P. Bernstein wrote:
>>>>>>>>>>>>>
>>>>>>>>>>>>>> Hello Bill,
>>>>>>>>>>>>>>
>>>>>>>>>>>>>> Thank you and Kyle for the quick replies to my emails.
>>>>>>>>>>>>>>
>>>>>>>>>>>>>> Warning headed. I am on assignment from the Argonne Leadership
>>>>>>>>>>>>>> Computing
>>>>>>>>>>>>>> Facility (ALCF) on this effort. There is significant interest at
>>>>>>>>>>>>>> ALCF to
>>>>>>>>>>>>>> at least run the CG solvers on BGP (not necessarily ogen).
>>>>>>>>>>>>>> Nevertheless,
>>>>>>>>>>>>>> I will share your sentiment with my assigners.
>>>>>>>>>>>>>>
>>>>>>>>>>>>>> A question about the perl situation: my initial assessment
>>>>>>>>>>>>>> suggested to
>>>>>>>>>>>>>> me that perl was needed only for configuring the build and 
>>>>>>>>>>>>>> running
>>>>>>>>>>>>>> the
>>>>>>>>>>>>>> tests. Since perl is available on the front end, the 
>>>>>>>>>>>>>> configuration
>>>>>>>>>>>>>> part
>>>>>>>>>>>>>> should work. Part of my assignment is converting the perl test
>>>>>>>>>>>>>> scripts
>>>>>>>>>>>>>> to, e.g., python. However, your message below makes me doubt my
>>>>>>>>>>>>>> assessment. Are the perl libs, which, as you know, are not
>>>>>>>>>>>>>> available on
>>>>>>>>>>>>>> the back end, needed at run time beyond the test scripts?
>>>>>>>>>>>>>>
>>>>>>>>>>>>>> Best,
>>>>>>>>>>>>>>
>>>>>>>>>>>>>> Joe
>>>>>>>>>>>>>>
>>>>>>>>>>>>>> On 3/2/2012 6:08 PM, Bill Henshaw wrote:
>>>>>>>>>>>>>>> Hi Joe,
>>>>>>>>>>>>>>> At one time I did get Overture compiled on the BGP front end at 
>>>>>>>>>>>>>>> ANL
>>>>>>>>>>>>>>> with xlc but I was left
>>>>>>>>>>>>>>> with the issue that the perl libraries were not available with
>>>>>>>>>>>>>>> BGP. We
>>>>>>>>>>>>>>> could work around
>>>>>>>>>>>>>>> this if necessary but I prefer not too if possible.
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>> That said, experience tells me that since we have not run
>>>>>>>>>>>>>>> Overture on
>>>>>>>>>>>>>>> BGP then you
>>>>>>>>>>>>>>> are likely to have problems that will be very hard for you to 
>>>>>>>>>>>>>>> fix.
>>>>>>>>>>>>>>> Therefore this is just a warning
>>>>>>>>>>>>>>> that the path you are on may lead to great misery and despair 
>>>>>>>>>>>>>>> ...
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>> ...Bill
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>> J. P. Bernstein wrote:
>>>>>>>>>>>>>>>> Hello,
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>> I am trying to build Overture.v24 on Blue Gene P (BG/P).
>>>>>>>>>>>>>>>> In an attempt to add a BG/P configuration for A++, I looked for
>>>>>>>>>>>>>>>> the
>>>>>>>>>>>>>>>> following config file mentioned in the A++ README file:
>>>>>>>>>>>>>>>> A++/config/config.options
>>>>>>>>>>>>>>>> but was not able to find the file or the directory mentioned in
>>>>>>>>>>>>>>>> the
>>>>>>>>>>>>>>>> A++ directory tree.
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>> I was able to build A++ without errors with the following
>>>>>>>>>>>>>>>> configure
>>>>>>>>>>>>>>>> command:
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>> ./configure --with-CC=mpixlc_r --with-CFLAGS="-qarch=450d -
>>>>>>>>>>>>>>>> qtune=450"
>>>>>>>>>>>>>>>> --with-CXX=mpixlcxx_r --with-CXXFLAGS="-qarch=450d -qtune=450"
>>>>>>>>>>>>>>>> --prefix=`pwd`
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>> However, the flags did not seem to be passed:
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>> mpixlc_r -DHAVE_CONFIG_H -I. -I. -I../.. -I../../include
>>>>>>>>>>>>>>>> -c
>>>>>>>>>>>>>>>> `test -f common_func.c || echo './'`common_func.c
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>> mpixlcxx_r           -o resize  resize.o
>>>>>>>>>>>>>>>> -L/home/jpbernst/Code/Overture/A++P++-0.8.0/A++/install/lib  -
>>>>>>>>>>>>>>>> L../src
>>>>>>>>>>>>>>>> -lApp -lApp_static -lApp  -lm
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>> Is this a known issue?
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>> Returning to the BG/P config issue, I tried to hack :
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>> config/A++P++_common_autoconfig.m4
>>>>>>>>>>>>>>>> config.sub
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>> in order to add a Bg/P setup without success. Is there
>>>>>>>>>>>>>>>> documentation
>>>>>>>>>>>>>>>> available for adding a machine config? I was not able to find
>>>>>>>>>>>>>>>> any on
>>>>>>>>>>>>>>>> the Overture webpage.
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>> Best,
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>> Joe Bernstein
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>
>>>>>>>>> .
>>>>>>>>>
>>>> .
>>>>
>> .
>>
>
>



Other related posts: