[opengoo] Re: OpenGOO development.

  • From: Martino <manda.mgf@xxxxxxxxx>
  • To: opengoo@xxxxxxxxxxxxx
  • Date: Wed, 9 Jan 2013 17:09:53 +0100

I try the dev branch to and it run really good! The performance of Qt5 and
using OpenGL is the right way to do that. I like also the new structure of
the project.
I'm sorry to can not be active any more, I'll try to develop something or
at least some artwork (I made some prototype of the intro) or level, but
with the work now is not easy.

Thanks for the very good work!

2013/1/9 Fabrizio Signoretti <fasigno37@xxxxxxxxx>

> *undeveloped
> 2013/1/9 Fabrizio Signoretti <fasigno37@xxxxxxxxx>
>> Hi guys,
>> first of all I want to thank you for your unbelievable work on OpenGoo,
>> it's in the right direction!
>> Actually I cannot apply myself on the game cause I have university exams
>> to deal with, but I will be available soon.
>> I compiled the game with qt5 and it runs great.
>> Continue to work on dev branch, I've thought to release the old code
>> marked as pre-alpha1 and **undevelopment* anymore and merge your branch
>> with master as pre-alpha2. But before this we got port the code like the
>> opengoodst.
>> Cheers!
>> --
>> Fabrizio
> --
> Fabrizio


Martino G. Ferrari

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