[openbeos-build-team] Re: Jam 2.4 hack

  • From: "Ingo Weinhold" <bonefish@xxxxxxxxxxxxxxx>
  • To: openbeos-build-team@xxxxxxxxxxxxx
  • Date: Sun, 30 Jun 2002 21:02:17 CEST (+0200)

> While this is very cool I think we should stick as much as possible 
> to a
> standard version of Jam if we can.
> Can you submit the changes to perforce and see if they will roll them 
> in?

I can try, but I don't have much hope. My code uses popen() and I don't 
know, how portable this is. And the second issue is, that when you're 
using the rule you are very likely to do something really unportable, 
which somehow is opposed to the Jam-intrinsic portability idea.

> Either that or we need to put the entire source into the tree and 
> have the
> first thing done to be build Jam. I guess for that we need a 
> buildconf
> script or some such...

According to the new directory structure it seems to be intended to 
have Jam lurk in the source tree.
Including the sources is one thing, but honestly, isn't it a bit off 
track to include building the build tool in the build system. It will 
be a very rare occasion that one will have to build/re-build Jam. So I 
would add two or three lines how to build Jam to the ReadMe and that 
would be it.

CU, Ingo

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