[odamex-bug-reporter] [Bug 750] New: Clients aren't told about changed sv_skill until they reconnect

  • From: odamex-bugtracker@xxxxxxxxxx
  • To: odamex-bug-reporter@xxxxxxxxxxxxx
  • Date: Sun, 28 Aug 2011 16:58:49 +0000

http://odamex.net/bugs/show_bug.cgi?id=750

             Bug #: 750
           Summary: Clients aren't told about changed sv_skill until they
                    reconnect
    Classification: Unclassified
           Product: Odamex
           Version: 0.5
          Platform: All
        OS/Version: All
            Status: NEW
          Severity: normal
          Priority: P2
         Component: Server & Client
        AssignedTo: odamex-bug-reporter@xxxxxxxxxxxxx
        ReportedBy: grandpachuck187@xxxxxxxxx


If an server initially has sv_skill=3, then it is changed to sv_skill=5, the
clients are not told about the change at the start of the next map.  Clients
will continue to think they have the amount of ammo governed by sv_skill=3,
resulting in a weapon desync when they run out of a particular type of ammo.

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  • » [odamex-bug-reporter] [Bug 750] New: Clients aren't told about changed sv_skill until they reconnect - odamex-bugtracker