http://odamex.net/bugs/show_bug.cgi?id=750 Bug #: 750 Summary: Clients aren't told about changed sv_skill until they reconnect Classification: Unclassified Product: Odamex Version: 0.5 Platform: All OS/Version: All Status: NEW Severity: normal Priority: P2 Component: Server & Client AssignedTo: odamex-bug-reporter@xxxxxxxxxxxxx ReportedBy: grandpachuck187@xxxxxxxxx If an server initially has sv_skill=3, then it is changed to sv_skill=5, the clients are not told about the change at the start of the next map. Clients will continue to think they have the amount of ammo governed by sv_skill=3, resulting in a weapon desync when they run out of a particular type of ammo. -- Configure bugmail: http://odamex.net/bugs/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug.