http://odamex.net/bugs/show_bug.cgi?id=735 Alexander Mayfield <alexmax2742@xxxxxxxxx> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |alexmax2742@xxxxxxxxx --- Comment #3 from Alexander Mayfield <alexmax2742@xxxxxxxxx> 2012-04-29 17:43:45 UTC --- I don't really know what situations this was broken and then fixed under, but Odamex's falling sounds with co_zdoomphys are still broken. Easiest culprit that I could find was in MAP01, just walk off the ledge you start on. With co_zdoomphys enabled, you don't hear an unf, while with it off you do. ZDaemon and Skulltag also "Unf" with no compatibility settings set. -- Configure bugmail: http://odamex.net/bugs/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug.