http://odamex.net/bugs/show_bug.cgi?id=643 --- Comment #2 from Kyle <elykdav@xxxxxxxxx> 2010-09-26 23:32:30 UTC --- This diff causes similar results every time a player spawns: Index: server/src/p_mobj.cpp =================================================================== --- server/src/p_mobj.cpp (revision 1948) +++ server/src/p_mobj.cpp (working copy) @@ -1344,7 +1344,10 @@ p->fov = 90.0f; p->camera = p->mo = mobj->ptr(); - p->playerstate = PST_LIVE; + if(!p->spectator) + p->playerstate = PST_DEAD; + else + p->playerstate = PST_LIVE; p->refire = 0; p->damagecount = 0; p->bonuscount = 0; -- Configure bugmail: http://odamex.net/bugs/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug.