http://odamex.net/bugs/show_bug.cgi?id=543 Dr. Sean <grandpachuck187@xxxxxxxxx> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |grandpachuck187@xxxxxxxxx --- Comment #4 from Dr. Sean <grandpachuck187@xxxxxxxxx> 2011-09-24 17:26:37 UTC --- In one incident that I have been analyzing, an invisible player is created in the following scenario: Player A kills Player B with a SSG. 1) Server sends Player A a msg to spawn Player B 2) Server sends Player A a msg that Player B was killed and also sends the obituary msg. Normally, Player A would be notified that Player B was killed before being notified that Player B spawned. This appears to be a server bug, though the cause of the message order reversal is as yet undetermined. -- Configure bugmail: http://odamex.net/bugs/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug.