[nanomsg] Re: x64 Windows Build

  • From: "Dave" <dave@xxxxxxxxxxxxxxxxxx>
  • To: <nanomsg@xxxxxxxxxxxxx>
  • Date: Thu, 29 May 2014 07:53:59 -0500

It is, thanks for the suggestion though.

-----Original Message-----
From: nanomsg-bounce@xxxxxxxxxxxxx [mailto:nanomsg-bounce@xxxxxxxxxxxxx] On
Behalf Of Jason E. Aten
Sent: Wednesday, May 28, 2014 10:14 PM
To: nanomsg@xxxxxxxxxxxxx
Subject: [nanomsg] Re: x64 Windows Build

Just a guess, but not a all VS ship with a 64 bit compiler by default. Are
you sure you have one?

> On May 28, 2014, at 7:31 PM, Dave <Dave@xxxxxxxxxxxxxxxxxx> wrote:
> 
> I have recently downloaded .3 beta.  I used CMake to create the 
> solution files needs and built the Win32 version without any problems.  
> But I was unable to get a x64 build.  I get 3 succeeded and 37 failing 
> projects.  I get lots of linker errors saying that an machine module 
> x64 was in conflict with a /MACHINE type of x86.  This is despite the 
> fact that I've checked all the projects and all /MACHINE types are set 
> to x64.  Further the solution configurations are all "x64" in the build
types.
> 
> In addition I get lots of truncation warnings.  All of this seems to 
> replicate the issues that are documented from last September and in 
> reading those posts it seemed like the problems were resolved.  I 
> assumed that this fix was included in the "master" for beta .3.  I 
> hope I'm not missing something obvious, but is my assumption 
> incorrect.  If not, what in the world am I neglecting to do.
> 
> thanks
> dave
> 
> 


Other related posts: