Nah, it's a joke. Blackdirge wanted to see how obscene (and in his words, utterly useless) a creature he could make from the Tarrasque. There you go. =) > -----Original Message----- > From: Metzgar, Jon [mailto:Jon.Metzgar@xxxxxxxxxxxxxx] > Sent: Thursday, July 03, 2003 10:01 AM > To: 'meepo@xxxxxxxxxxxxx' > Subject: [meepo] Re: Your first challenge as Epic Heroes... :-) > > > What kind of MF'n munchkin thought this SOB up? he must have > been thinking " I'm 12 years old and I need to end this game. > I know! I kill all my players" AC 85? Exqueezeme? you'd have > to be lvl 50 or higher to get close to this number. I gotta > believe that eventually you run out of buffs that stack... > > Must be a realms Monster. > > > -----Original Message----- > > From: Albright@xxxxxxxxxxxxxxx [SMTP:Albright@xxxxxxxxxxxxxxx] > > Sent: Thursday, July 03, 2003 9:47 AM > > To: meepo@xxxxxxxxxxxxx > > Subject: [meepo] Your first challenge as Epic Heroes... :-) > > > > Absurd, but amusing. Enjoy. > > > > The God-Eater > > > > Advanced Paragon Tarrasque of Legend > > Colossal Magical Beast > > Hit Dice: 100d10+3700 (4700 hp) > > Initiative: +23 (+19 Dex, +4 Improved Initiative) > > Speed: 60 ft. > > AC: 85 (-8 size, +12 insight, +12 luck, +19 Dex, +40 natural) > > Attacks: Bite +150 melee, 2 horns +145 melee, 2 claws +145 > melee, tail > > slap > > +145 > > Damage: Bite 8d8+55, claw 2d10+40, horn 2d12+40, tail slap 6d8+40 > > Face/Reach: 40 ft. by 40 ft./25 ft. > > Special Attacks: Poison, frightful presence, rush, improved grab, > > swallow whole, improved critical Special Qualities: Haste, damage > > reduction 50/+10 and 25/--, carapace, immunities, regeneration 100, > > scent, SR 60, magic immunity* > > Saves: Fort +87, Ref +75, Will +54 > > Abilities: Str 70, Dex 37, Con 60, Int 20, Wis 31, Cha 33 > > Skills: Bluff +58, Climb +77, Escape Artist +60, Hide +44, > Intimidate +76, > > Jump +77, Knowledge (divinity) +52, Knowledge (history) > +52, Knowledge > > (nature) +52, Knowledge (planes) +52, Knowledge (religion) > +52, Listen > > +57, > > Move Silently +60, Search +52, Sense Motive +57, Spellcraft > +52, Spot > > +58, Swim +77, Survival +58 > > Feats: Cleave, Combat Reflexes, Deadly Poison, Devastating Critical > > (bite), Devastating Critical (claw), Dodge, Epic Damage > Reduction (5), > > Epic Weapon Focus (bite), Expertise, Fling Enemy, Great Cleave, > > Greater Mighty Roar, Improved Bullrush, Improved Combat Reflexes, > > Improved Critical (bite), Improved Critical (claw), > Improved Disarm, > > Improved Initiative, Improved Multigrab, Improved Trip, > Mighty Roar, > > Mobility, Multiattack, Multigrab, Power Attack, > Overwhelming Critical > > (bite), Overwhelming Critical (claw), Spring Attack, > Sunder, Virulent > > Poison, Weapon Focus (bite) > > Climate/Terrain: Any > > Organization: Solitary > > Challenge Rating: 85 > > Alignment: Neutral > > > > Frightful Presence (Su): The God-Eater can inspire terror > by charging > > or attacking. Affected creatures must succeed at a Will > save (DC 71) > > or become shaken, remaining shaken until they leave the area of > > effect. > > > > Rush (Ex): Once per minute, the normally slow-moving God-Eater can > > move at a speed of 450 feet. > > > > Improved Grab (Ex): To use this ability, the God-Eater must > hit a Huge > > or smaller opponent with its bite attack. If it gets a hold, it can > > try to swallow the foe or fling him. > > > > Swallow Whole (Ex): The God-Eater can try to swallow a grabbed > > opponent of Huge or smaller size by making a successful > grapple check. > > Once inside, the opponent takes 4d8+40 points of crushing > damage plus > > 4d8+12 points of acid damage per round from the God-Eater's > digestive > > juices. A swallowed creature > > can cut its way out by dealing 50 points of damage to the > God-Eater's > > digestive tract (AC 40). Once the creature exits, muscular > action closes > > the > > hole; another swallowed opponent must cut its own way out. > The God-Eater's > > gullet can hold two Huge, four Large, eight Medium-size, or > sixteen Small > > or > > smaller creatures. > > > > Augmented Criticals (Ex): The God-Eater threatens a > critical hit on a > > natural attack roll of 15-20, dealing quadruple damage on a > successful > > critical hit. > > > > Carapace (Ex): The God-Eater's armor-like carapace is exceptionally > > tough and highly reflective, deflecting all rays, lines, cones, and > > even magic missile spells. There is a 60% chance of reflecting any > > such effect back at the caster; otherwise, it is merely > negated. Check > > for reflection before rolling to overcome the creature's spell > > resistance. > > > > Immunities (Ex): The God-Eater has fire, poison, and > disease immunity. > > > > Magic Immunity (Ex): The God Eater is immune to all spells and > > spell-like abilites from casters below divine rank 15. Deities of > > divine rank 15 or higher can still must contend with the God Eaters > > normal spell resistance and carapace. > > > > Regeneration (Ex): No form of attack deals normal damage to the > > God-Eater. The God-Eater regenerates even if disintegrated or slain > > with death magic: These attack forms merely reduce it to -10 hit > > points. It is immune to effects that produce incurable or bleeding > > wounds, such as a sword of wounding, mummy rot, or a clay golem's > > wound ability. The God-Eater can be permanently slain only > by reducing > > it to -100 hit points and using a wish or miracle spell cast by a > > deity of at least divine rank 15 to keep it dead. If > > the God-Eater loses a limb or body part, the lost portion > regrows in 1d6 > > rounds (the detached piece dies and decays normally). The > creature can > > reattach the severed member instantly by holding it to the stump. > > > > Poison (Ex): A poison of unimaginable potency drips from > the ravenous > > maw of the God-Eater and can affect creatures normally immune to > > poison, including > > deities. DC 77 Fort save, 6d6 Con damage primary, secondary > damage death. > > > > Haste (Su): The God-Eater acts and maneuvers with appalling speed, > > gaining an extra partial action every round. > > > > > > > > Thanks, > > > > Dru Albright > > Aronson+Johnson+Ortiz > > 230 South Broad Street > > Philadelphia, PA 19102 > > (215) 546-7500 > > >