Point taken. I'll try to come up with the initial plan as a wiki page this week, including tasks that need to be done etc. Basically we've got three areas that need to be implemented: - The protocol side, the simulator has to respond to MARDrone commands with the same format as the real ARDrone (Mandatory) - A flying 3D-ARDrone implemented with whatever the selected technology is, QML/3D sounds interesting. Doesn't need to be super-realistic but having something flying on PC would give a better experience. - The video stream-> encoding the 'onboard-camera' of the 3d-drone and sending that into MARDrone side just like the real drone does. BR, Topi 2011/1/27 Ville M. Vainio <vivainio@xxxxxxxxx>: > On Wed, Jan 26, 2011 at 9:08 AM, Topi Santakivi > <topi.santakivi@xxxxxxxxx> wrote: > >> The idea is to make a desktop app with Qt that responds to commands sent >> from MARDrone, and the über-idea is to hook that up with some OpenGL code >> to create a virtual drone that can be controlled from an N900. > > QML/3D would make more sense in a few ways: > > - Code remains approachable by mere mortals > > - QML/3D is something that interests several members of the community > (and is probably more relevant to their daily lives / work than > OpenGL) > > - OpenGL for simulation like this is overkill > > -- > Ville M. Vainio @@ Forum Nokia > >