LuaJIT in the Windows kernel?

  • From: Oliver Schneider <luajit-mailinglist@xxxxxxxxxx>
  • To: luajit@xxxxxxxxxxxxx
  • Date: Fri, 03 Aug 2012 23:30:33 +0000

Hi folks,

has anyone ever tried to get LuaJIT to run in the Windows kernel? The
question is interesting because in the Windows kernel one shouldn't use
floating point arithmetic without extra safeguards as it would otherwise
destroy the floating point state of the current thread.

Has anyone tried it?

Alternatively, is there a way to get completely rid of the floating
point instructions when compiling LuaJIT?


Thanks,

// Oliver

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