Hi, My friend and I are looking into building a specialized game engine. I was trying to get it to be as cross platform as possible, so stumbled across lua and luajit. Now I have a few questions. Would it be possible, for example, to create a binary file of my game engine C++ code, then compile the lua code with luajit and then included in my binary, without having.The user of my game engine to have a compiler and linker on their system? I'm just trying to figure out the best way to include lua code in the application itself, without having to have the user compile the code from scratch. It would also help if I could do this with iOS, so the code could be pre compiled, and then just LinkedIn before the application is built. Thanks for any advice, Michael. Sent from my iPhone