On Sat, May 21, 2005 at 03:15:18AM -0700, Corey Burger wrote: > > > > > -Show moves as they happen, with a move counter at the bottom > > > > > > > > Yeah, I think I had a note in the TODO about displaying moves more > > > > obviously. But what would you like to see in a move counter? There's > > > > already a turn counter in the status bar... > > > > > > I wouldn't show the moves that haven't happened yet. Just show the latest > > > move. > > > > So... you don't really want a counter, you want a short "move history" > > buffer, yes? I had been thinking about blitting the last few moves up > > in the corner of the map. Maybe that would be close to what you're > > looking for. > > > > > > For the move history, I just don't want to see moves that haven't > happened yet. A little counter at the bottom can tell me what turn I > am on. Oh, you're talking specifically about Mr. X's move history? What I like about showing the entire history is that it gives the player visual cues about (1) the turns on which Mr. X will surface and (2) how many turns are left in the game. I don't think that information could be adequately conveyed by, for example, text labels. But maybe it's just me. Anyone else have an opinion on this? > At the begining of the game, the question mark is on Mr. X. That is a > perfectly reasonable part of the graphic, as you don't know who he is. > You don't realize, and I didn't that it actually denotes who is > playing right now. > > There are 2 visual options I had thought of: > 1. An arrow about the current player > 2. A box around the current player > (both of these on the lower panel) OK, I see your point. Something like a box or arrow would probably work better. Paul ============================================================== The London Law Users mailing list londonlaw-users@xxxxxxxxxxxxx List info: //www.freelists.org/list/londonlaw-users ==============================================================